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StackExchange.Redis RedisHelper.cs

 从 ServiceStack.Redis  V4 折腾到V3种种....,以前听说过 StackExchange。终于下定决心换!!!网上查到一个 StackExchangeHelper.cs 具体地址忘了。

发现了一个问题:不同项目不同命名空间,同一个实体反序列化时会出错,改成Json就OK了。代码如下:

using My.Log;using StackExchange.Redis;using System;using System.Collections.Generic;using System.Configuration;using System.Data;using System.IO;using System.Linq;using System.Net;using System.Runtime.Serialization.Formatters.Binary;using Newtonsoft.Json;namespace My.Redis{   /// <summary>  ///   /// </summary>  public static class RedisHelper  {    private static readonly string Coonstr = ConfigurationManager.ConnectionStrings["RedisExchangeHosts"].ConnectionString;        private static object _locker = new Object();    private static ConnectionMultiplexer _instance = null;    /// <summary>    /// 返回已连接的实例,     /// </summary>    public static ConnectionMultiplexer Instance    {      get      {        if (_instance == null)        {          lock (_locker)          {            if (_instance == null || !_instance.IsConnected)            {              _instance = ConnectionMultiplexer.Connect(Coonstr);            }          }        }        //注册如下事件        _instance.ConnectionFailed += MuxerConnectionFailed;        _instance.ConnectionRestored += MuxerConnectionRestored;        _instance.ErrorMessage += MuxerErrorMessage;        _instance.ConfigurationChanged += MuxerConfigurationChanged;        _instance.HashSlotMoved += MuxerHashSlotMoved;        _instance.InternalError += MuxerInternalError;         return _instance;      }    }    static RedisHelper()    {    }    /// <summary>    /// 获取一个连接实例    /// </summary>    /// <returns></returns>    public static IDatabase GetDatabase()    {      return Instance.GetDatabase();    }    /// <summary>    /// 过期时间    /// </summary>    /// <param name="Min">分钟</param>    /// <returns></returns>    private static TimeSpan ExpireTimeSpan(double Min)    {      bool bl = bool.Parse(ConfigurationManager.AppSettings["UseRedis"]);      if (bl)      {        return TimeSpan.FromMinutes(Min);      }      else      {        return TimeSpan.FromMilliseconds(1);      }    }        /// <summary>    /// 清除 包含特定字符的所有缓存    /// </summary>    public static void RemoveSpeStr(string keyStr)    {      List<string> listKeys = GetAllKeys();      foreach (string k in listKeys)      {        if (k.Contains(keyStr))        {          Remove(k);        }      }    }    /// <summary>    /// 判断在缓存中是否存在该key的缓存数据    /// </summary>    /// <param name="key"></param>    /// <returns></returns>    public static bool Exists(string key)    {       return GetDatabase().KeyExists(key); //可直接调用    }             /// <summary>    /// 移除指定key的缓存    /// </summary>    /// <param name="key"></param>    /// <returns></returns>    public static bool Remove(string key)    {      if (Exists(key))      {        return GetDatabase().KeyDelete(key);      }      return false;    }    /// <summary>    /// Set    /// </summary>    /// <typeparam name="T">类型</typeparam>    /// <param name="key">键</param>    /// <param name="t">值</param>    /// <param name="timeout">多少分钟后过期</param>    /// <returns></returns>    public static bool Set<T>(string key, T t, double minOut = 60*3)    {       return GetDatabase().StringSet(key, Serialize(t), ExpireTimeSpan(minOut));    }         /// <summary>    /// Get    /// </summary>    /// <typeparam name="T"></typeparam>    /// <param name="key"></param>    /// <returns></returns>    public static T Get<T>(string key)    {       return Deserialize<T>(GetDatabase().StringGet(key));    }         /// <summary>    /// DataSet 缓存    /// </summary>     public static bool SetData(string key, DataSet ds, double minOut = 60*3)    {       return GetDatabase().StringSet(key, Serialize(ds), ExpireTimeSpan(minOut));    }         /// <summary>    /// 获取 DataSet     /// </summary>     public static DataSet GetDataSet(string key)    {       return Deserialize<DataSet>(GetDatabase().StringGet(key));     }    /// <summary>    /// 刷新缓存    /// </summary>    public static void FlushAll()    {      var endpoints = Instance.GetEndPoints();      var server = Instance.GetServer(endpoints.First());      server.FlushDatabase(); // to wipe a single database, 0 by default      //server.FlushAllDatabases(); // to wipe all databases    }    /// <summary>    /// 得到所有缓存键值    /// </summary>    /// <returns></returns>    public static List<string> GetAllKeys()    {      List<string> lstKey = new List<string>();      var endpoints = Instance.GetEndPoints();      var server = Instance.GetServer(endpoints.First());       var keys = server.Keys();      foreach (var key in keys)      {        lstKey.Add(key);      }      return lstKey;    }    //----------------------------------------------------------------------------------------------------------    static string JsonSerialize(object o)    {      if (o == null)      {        return null;      }       return JsonConvert.SerializeObject(o);    }    static T JsonDeserialize<T>(string json)    {      if (json == null)      {        return default(T);      }      return JsonConvert.DeserializeObject<T>(json);    }         /// <summary>    /// 序列化对象    /// </summary>    /// <param name="o"></param>    /// <returns></returns>    static byte[] Serialize(object o)    {      if (o == null)      {        return null;      }      BinaryFormatter binaryFormatter = new BinaryFormatter();      using (MemoryStream memoryStream = new MemoryStream())      {        binaryFormatter.Serialize(memoryStream, o);        byte[] objectDataAsStream = memoryStream.ToArray();        return objectDataAsStream;       }    }    /// <summary>    /// 反序列化对象    /// </summary>    /// <typeparam name="T"></typeparam>    /// <param name="stream"></param>    /// <returns></returns>    static T Deserialize<T>(byte[] stream)    {      if (stream == null)      {        return default(T);      }      BinaryFormatter binaryFormatter = new BinaryFormatter();      using (MemoryStream memoryStream = new MemoryStream(stream))      {        T result = (T)binaryFormatter.Deserialize(memoryStream);        return result;      }    }    /// <summary>    /// 配置更改时    /// </summary>    /// <param name="sender"></param>    /// <param name="e"></param>    private static void MuxerConfigurationChanged(object sender, EndPointEventArgs e)    {      LogHelper.LogExceRun("Configuration changed: " + e.EndPoint, new Exception());    }    /// <summary>    /// 发生错误时    /// </summary>    /// <param name="sender"></param>    /// <param name="e"></param>    private static void MuxerErrorMessage(object sender, RedisErrorEventArgs e)    {       LogHelper.LogExceRun("ErrorMessage: " + e.Message, new Exception());    }    /// <summary>    /// 重新建立连接之前的错误    /// </summary>    /// <param name="sender"></param>    /// <param name="e"></param>    private static void MuxerConnectionRestored(object sender, ConnectionFailedEventArgs e)    {       LogHelper.LogExceRun("ConnectionRestored: " + e.EndPoint, new Exception());    }    /// <summary>    /// 连接失败 , 如果重新连接成功你将不会收到这个通知    /// </summary>    /// <param name="sender"></param>    /// <param name="e"></param>    private static void MuxerConnectionFailed(object sender, ConnectionFailedEventArgs e)    {      LogHelper.LogExceRun("重新连接:Endpoint failed: " + e.EndPoint + ", " + e.FailureType + (e.Exception == null ? "" : (", " + e.Exception.Message)), new Exception());     }    /// <summary>    /// 更改集群    /// </summary>    /// <param name="sender"></param>    /// <param name="e"></param>    private static void MuxerHashSlotMoved(object sender, HashSlotMovedEventArgs e)    {       LogHelper.LogExceRun("HashSlotMoved:NewEndPoint" + e.NewEndPoint + ", OldEndPoint" + e.OldEndPoint, new Exception());     }    /// <summary>    /// redis类库错误    /// </summary>    /// <param name="sender"></param>    /// <param name="e"></param>    private static void MuxerInternalError(object sender, InternalErrorEventArgs e)    {      LogHelper.LogExceRun("InternalError:Message" + e.Exception.Message, new Exception());     }         /// <summary>    /// GetServer方**接收一个EndPoint类或者一个唯一标识一台服务器的键值对    /// 有时候需要为单个服务器指定特定的命令    /// 使用IServer可以使用所有的shell命令,比如:    /// DateTime lastSave = server.LastSave();    /// ClientInfo[] clients = server.ClientList();    /// 如果报错在连接字符串后加 ,allowAdmin=true;    /// </summary>    /// <returns></returns>    public static IServer GetServer(string host, int port)    {      IServer server = Instance.GetServer(host, port);      return server;    }    /// <summary>    /// 获取全部终结点    /// </summary>    /// <returns></returns>    public static EndPoint[] GetEndPoints()    {      EndPoint[] endpoints = Instance.GetEndPoints();      return endpoints;    }  }}

 




原标题:StackExchange.Redis RedisHelper.cs

关键词:Redis

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