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IE兼容性问题汇总【持续更新中】

问题:IE8/9不支持Array.indexOf

  解决方案

IE兼容性问题汇总【持续更新中】IE兼容性问题汇总【持续更新中】
if (!Array.prototype.indexOf){ Array.prototype.indexOf = function(elt /*, from*/) {  var len = this.length >>> 0;  var from = Number(arguments[1]) || 0;  from = (from < 0)     ? Math.ceil(from)     : Math.floor(from);  if (from < 0)   from += len;  for (; from < len; from++)  {   if (from in this &&     this[from] === elt)    return from;  }  return -1; };}

View Code

 

问题:IE8-不支持canvas

  解决方案:引入excanvas.js。但是有一些注意事项参考http://rockyuse.iteye.com/blog/1618298

  主要的注意事项有:

  1.必须在canvas标签加载完成后再引入excanvas.js

  2.与jquery混合使用的时候必须使用jquery1.7以上的版本

 

问题:IE8-不支持css媒体查询

  解决方案,引入respond.js

  

我把上面三个IE支持放在一起命名为Array.indexOf_excanvas_respond.js

IE兼容性问题汇总【持续更新中】IE兼容性问题汇总【持续更新中】
/*! 解决IE8不支持数组的indexOf方法的处理,需要放在所有js的开头 */if (!Array.prototype.indexOf) {  Array.prototype.indexOf = function(elt /*, from*/)  {   var len = this.length >>> 0;   var from = Number(arguments[1]) || 0;   from = (from < 0)      ? Math.ceil(from)      : Math.floor(from);   if (from < 0)    from += len;   for (; from < len; from++)   {    if (from in this &&      this[from] === elt)     return from;   }   return -1;  }; }//Copyright 2006 Google Inc.//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at////  http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.// Known Issues://// * Patterns only support repeat.// * Radial gradient are not implemented. The VML version of these look very//  different from the canvas one.// * Clipping paths are not implemented.// * Coordsize. The width and height attribute have higher priority than the//  width and height style values which isn't correct.// * Painting mode isn't implemented.// * Canvas width/height should is using content-box by default. IE in//  Quirks mode will draw the canvas using border-box. Either change your//  doctype to HTML5//  (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)//  or use Box Sizing Behavior from WebFX//  (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)// * Non uniform scaling does not correctly scale strokes.// * Optimize. There is always room for speed improvements.// Only add this code if we do not already have a canvas implementationif (!document.createElement('canvas').getContext) {(function() { // alias some functions to make (compiled) code shorter var m = Math; var mr = m.round; var ms = m.sin; var mc = m.cos; var abs = m.abs; var sqrt = m.sqrt; // this is used for sub pixel precision var Z = 10; var Z2 = Z / 2; var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1]; /**  * This funtion is assigned to the <canvas> elements as element.getContext().  * @this {HTMLElement}  * @return {CanvasRenderingContext2D_}  */ function getContext() {  return this.context_ ||    (this.context_ = new CanvasRenderingContext2D_(this)); } var slice = Array.prototype.slice; /**  * Binds a function to an object. The returned function will always use the  * passed in {@code obj} as {@code this}.  *  * Example:  *  *  g = bind(f, obj, a, b)  *  g(c, d) // will do f.call(obj, a, b, c, d)  *  * @param {Function} f The function to bind the object to  * @param {Object} obj The object that should act as this when the function  *   is called  * @param {*} var_args Rest arguments that will be used as the initial  *   arguments when the function is called  * @return {Function} A new function that has bound this  */ function bind(f, obj, var_args) {  var a = slice.call(arguments, 2);  return function() {   return f.apply(obj, a.concat(slice.call(arguments)));  }; } function encodeHtmlAttribute(s) {  return String(s).replace(/&/g, '&amp;').replace(/"/g, '&quot;'); } function addNamespace(doc, prefix, urn) {  if (!doc.namespaces[prefix]) {   doc.namespaces.add(prefix, urn, '#default#VML');  } } function addNamespacesAndStylesheet(doc) {  addNamespace(doc, 'g_vml_', 'urn:schemas-microsoft-com:vml');  addNamespace(doc, 'g_o_', 'urn:schemas-microsoft-com:office:office');  // Setup default CSS. Only add one style sheet per document  if (!doc.styleSheets['ex_canvas_']) {   var ss = doc.createStyleSheet();   ss.owningElement.id = 'ex_canvas_';   ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +     // default size is 300x150 in Gecko and Opera     'text-align:left;width:300px;height:150px}';  } } // Add namespaces and stylesheet at startup. addNamespacesAndStylesheet(document); var G_vmlCanvasManager_ = {  init: function(opt_doc) {   var doc = opt_doc || document;   // Create a dummy element so that IE will allow canvas elements to be   // recognized.   doc.createElement('canvas');   doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));  },  init_: function(doc) {   // find all canvas elements   var els = doc.getElementsByTagName('canvas');   for (var i = 0; i < els.length; i++) {    this.initElement(els[i]);   }  },  /**   * Public initializes a canvas element so that it can be used as canvas   * element from now on. This is called automatically before the page is   * loaded but if you are creating elements using createElement you need to   * make sure this is called on the element.   * @param {HTMLElement} el The canvas element to initialize.   * @return {HTMLElement} the element that was created.   */  initElement: function(el) {   if (!el.getContext) {    el.getContext = getContext;    // Add namespaces and stylesheet to document of the element.    addNamespacesAndStylesheet(el.ownerDocument);    // Remove fallback content. There is no way to hide text nodes so we    // just remove all childNodes. We could hide all elements and remove    // text nodes but who really cares about the fallback content.    el.innerHTML = '';    // do not use inline function because that will leak memory    el.attachEvent('onpropertychange', onPropertyChange);    el.attachEvent('onresize', onResize);    var attrs = el.attributes;    if (attrs.width && attrs.width.specified) {     // TODO: use runtimeStyle and coordsize     // el.getContext().setWidth_(attrs.width.nodeValue);     el.style.width = attrs.width.nodeValue + 'px';    } else {     el.width = el.clientWidth;    }    if (attrs.height && attrs.height.specified) {     // TODO: use runtimeStyle and coordsize     // el.getContext().setHeight_(attrs.height.nodeValue);     el.style.height = attrs.height.nodeValue + 'px';    } else {     el.height = el.clientHeight;    }    //el.getContext().setCoordsize_()   }   return el;  } }; function onPropertyChange(e) {  var el = e.srcElement;  switch (e.propertyName) {   case 'width':    el.getContext().clearRect();    el.style.width = el.attributes.width.nodeValue + 'px';    // In IE8 this does not trigger onresize.    el.firstChild.style.width = el.clientWidth + 'px';    break;   case 'height':    el.getContext().clearRect();    el.style.height = el.attributes.height.nodeValue + 'px';    el.firstChild.style.height = el.clientHeight + 'px';    break;  } } function onResize(e) {  var el = e.srcElement;  if (el.firstChild) {   el.firstChild.style.width = el.clientWidth + 'px';   el.firstChild.style.height = el.clientHeight + 'px';  } } G_vmlCanvasManager_.init(); // precompute "00" to "FF" var decToHex = []; for (var i = 0; i < 16; i++) {  for (var j = 0; j < 16; j++) {   decToHex[i * 16 + j] = i.toString(16) + j.toString(16);  } } function createMatrixIdentity() {  return [   [1, 0, 0],   [0, 1, 0],   [0, 0, 1]  ]; } function matrixMultiply(m1, m2) {  var result = createMatrixIdentity();  for (var x = 0; x < 3; x++) {   for (var y = 0; y < 3; y++) {    var sum = 0;    for (var z = 0; z < 3; z++) {     sum += m1[x][z] * m2[z][y];    }    result[x][y] = sum;   }  }  return result; } function copyState(o1, o2) {  o2.fillStyle   = o1.fillStyle;  o2.lineCap    = o1.lineCap;  o2.lineJoin   = o1.lineJoin;  o2.lineWidth   = o1.lineWidth;  o2.miterLimit  = o1.miterLimit;  o2.shadowBlur  = o1.shadowBlur;  o2.shadowColor  = o1.shadowColor;  o2.shadowOffsetX = o1.shadowOffsetX;  o2.shadowOffsetY = o1.shadowOffsetY;  o2.strokeStyle  = o1.strokeStyle;  o2.globalAlpha  = o1.globalAlpha;  o2.font     = o1.font;  o2.textAlign   = o1.textAlign;  o2.textBaseline = o1.textBaseline;  o2.arcScaleX_  = o1.arcScaleX_;  o2.arcScaleY_  = o1.arcScaleY_;  o2.lineScale_  = o1.lineScale_; } var colorData = {  aliceblue: '#F0F8FF',  antiquewhite: '#FAEBD7',  aquamarine: '#7FFFD4',  azure: '#F0FFFF',  beige: '#F5F5DC',  bisque: '#FFE4C4',  black: '#000000',  blanchedalmond: '#FFEBCD',  blueviolet: '#8A2BE2',  brown: '#A52A2A',  burlywood: '#DEB887',  cadetblue: '#5F9EA0',  chartreuse: '#7FFF00',  chocolate: '#D2691E',  coral: '#FF7F50',  cornflowerblue: '#6495ED',  cornsilk: '#FFF8DC',  crimson: '#DC143C',  cyan: '#00FFFF',  darkblue: '#00008B',  darkcyan: '#008B8B',  darkgoldenrod: '#B8860B',  darkgray: '#A9A9A9',  darkgreen: '#006400',  darkgrey: '#A9A9A9',  darkkhaki: '#BDB76B',  darkmagenta: '#8B008B',  darkolivegreen: '#556B2F',  darkorange: '#FF8C00',  darkorchid: '#9932CC',  darkred: '#8B0000',  darksalmon: '#E9967A',  darkseagreen: '#8FBC8F',  darkslateblue: '#483D8B',  darkslategray: '#2F4F4F',  darkslategrey: '#2F4F4F',  darkturquoise: '#00CED1',  darkviolet: '#9400D3',  deeppink: '#FF1493',  deepskyblue: '#00BFFF',  dimgray: '#696969',  dimgrey: '#696969',  dodgerblue: '#1E90FF',  firebrick: '#B22222',  floralwhite: '#FFFAF0',  forestgreen: '#228B22',  gainsboro: '#DCDCDC',  ghostwhite: '#F8F8FF',  gold: '#FFD700',  goldenrod: '#DAA520',  grey: '#808080',  greenyellow: '#ADFF2F',  honeydew: '#F0FFF0',  hotpink: '#FF69B4',  indianred: '#CD5C5C',  indigo: '#4B0082',  ivory: '#FFFFF0',  khaki: '#F0E68C',  lavender: '#E6E6FA',  lavenderblush: '#FFF0F5',  lawngreen: '#7CFC00',  lemonchiffon: '#FFFACD',  lightblue: '#ADD8E6',  lightcoral: '#F08080',  lightcyan: '#E0FFFF',  lightgoldenrodyellow: '#FAFAD2',  lightgreen: '#90EE90',  lightgrey: '#D3D3D3',  lightpink: '#FFB6C1',  lightsalmon: '#FFA07A',  lightseagreen: '#20B2AA',  lightskyblue: '#87CEFA',  lightslategray: '#778899',  lightslategrey: '#778899',  lightsteelblue: '#B0C4DE',  lightyellow: '#FFFFE0',  limegreen: '#32CD32',  linen: '#FAF0E6',  magenta: '#FF00FF',  mediumaquamarine: '#66CDAA',  mediumblue: '#0000CD',  mediumorchid: '#BA55D3',  mediumpurple: '#9370DB',  mediumseagreen: '#3CB371',  mediumslateblue: '#7B68EE',  mediumspringgreen: '#00FA9A',  mediumturquoise: '#48D1CC',  mediumvioletred: '#C71585',  midnightblue: '#191970',  mintcream: '#F5FFFA',  mistyrose: '#FFE4E1',  moccasin: '#FFE4B5',  navajowhite: '#FFDEAD',  oldlace: '#FDF5E6',  olivedrab: '#6B8E23',  orange: '#FFA500',  orangered: '#FF4500',  orchid: '#DA70D6',  palegoldenrod: '#EEE8AA',  palegreen: '#98FB98',  paleturquoise: '#AFEEEE',  palevioletred: '#DB7093',  papayawhip: '#FFEFD5',  peachpuff: '#FFDAB9',  peru: '#CD853F',  pink: '#FFC0CB',  plum: '#DDA0DD',  powderblue: '#B0E0E6',  rosybrown: '#BC8F8F',  royalblue: '#4169E1',  saddlebrown: '#8B4513',  salmon: '#FA8072',  sandybrown: '#F4A460',  seagreen: '#2E8B57',  seashell: '#FFF5EE',  sienna: '#A0522D',  skyblue: '#87CEEB',  slateblue: '#6A5ACD',  slategray: '#708090',  slategrey: '#708090',  snow: '#FFFAFA',  springgreen: '#00FF7F',  steelblue: '#4682B4',  tan: '#D2B48C',  thistle: '#D8BFD8',  tomato: '#FF6347',  turquoise: '#40E0D0',  violet: '#EE82EE',  wheat: '#F5DEB3',  whitesmoke: '#F5F5F5',  yellowgreen: '#9ACD32' }; function getRgbHslContent(styleString) {  var start = styleString.indexOf('(', 3);  var end = styleString.indexOf(')', start + 1);  var parts = styleString.substring(start + 1, end).split(',');  // add alpha if needed  if (parts.length != 4 || styleString.charAt(3) != 'a') {   parts[3] = 1;  }  return parts; } function percent(s) {  return parseFloat(s) / 100; } function clamp(v, min, max) {  return Math.min(max, Math.max(min, v)); } function hslToRgb(parts){  var r, g, b, h, s, l;  h = parseFloat(parts[0]) / 360 % 360;  if (h < 0)   h++;  s = clamp(percent(parts[1]), 0, 1);  l = clamp(percent(parts[2]), 0, 1);  if (s == 0) {   r = g = b = l; // achromatic  } else {   var q = l < 0.5 ? l * (1 + s) : l + s - l * s;   var p = 2 * l - q;   r = hueToRgb(p, q, h + 1 / 3);   g = hueToRgb(p, q, h);   b = hueToRgb(p, q, h - 1 / 3);  }  return '#' + decToHex[Math.floor(r * 255)] +    decToHex[Math.floor(g * 255)] +    decToHex[Math.floor(b * 255)]; } function hueToRgb(m1, m2, h) {  if (h < 0)   h++;  if (h > 1)   h--;  if (6 * h < 1)   return m1 + (m2 - m1) * 6 * h;  else if (2 * h < 1)   return m2;  else if (3 * h < 2)   return m1 + (m2 - m1) * (2 / 3 - h) * 6;  else   return m1; } var processStyleCache = {}; function processStyle(styleString) {  if (styleString in processStyleCache) {   return processStyleCache[styleString];  }  var str, alpha = 1;  styleString = String(styleString);  if (styleString.charAt(0) == '#') {   str = styleString;  } else if (/^rgb/.test(styleString)) {   var parts = getRgbHslContent(styleString);   var str = '#', n;   for (var i = 0; i < 3; i++) {    if (parts[i].indexOf('%') != -1) {     n = Math.floor(percent(parts[i]) * 255);    } else {     n = +parts[i];    }    str += decToHex[clamp(n, 0, 255)];   }   alpha = +parts[3];  } else if (/^hsl/.test(styleString)) {   var parts = getRgbHslContent(styleString);   str = hslToRgb(parts);   alpha = parts[3];  } else {   str = colorData[styleString] || styleString;  }  return processStyleCache[styleString] = {color: str, alpha: alpha}; } var DEFAULT_STYLE = {  style: 'normal',  variant: 'normal',  weight: 'normal',  size: 10,  family: 'sans-serif' }; // Internal text style cache var fontStyleCache = {}; function processFontStyle(styleString) {  if (fontStyleCache[styleString]) {   return fontStyleCache[styleString];  }  var el = document.createElement('div');  var style = el.style;  try {   style.font = styleString;  } catch (ex) {   // Ignore failures to set to invalid font.  }  return fontStyleCache[styleString] = {   style: style.fontStyle || DEFAULT_STYLE.style,   variant: style.fontVariant || DEFAULT_STYLE.variant,   weight: style.fontWeight || DEFAULT_STYLE.weight,   size: style.fontSize || DEFAULT_STYLE.size,   family: style.fontFamily || DEFAULT_STYLE.family  }; } function getComputedStyle(style, element) {  var computedStyle = {};  for (var p in style) {   computedStyle[p] = style[p];  }  // Compute the size  var canvasFontSize = parseFloat(element.currentStyle.fontSize),    fontSize = parseFloat(style.size);  if (typeof style.size == 'number') {   computedStyle.size = style.size;  } else if (style.size.indexOf('px') != -1) {   computedStyle.size = fontSize;  } else if (style.size.indexOf('em') != -1) {   computedStyle.size = canvasFontSize * fontSize;  } else if(style.size.indexOf('%') != -1) {   computedStyle.size = (canvasFontSize / 100) * fontSize;  } else if (style.size.indexOf('pt') != -1) {   computedStyle.size = fontSize / .75;  } else {   computedStyle.size = canvasFontSize;  }  // Different scaling between normal text and VML text. This was found using  // trial and error to get the same size as non VML text.  computedStyle.size *= 0.981;  return computedStyle; } function buildStyle(style) {  return style.style + ' ' + style.variant + ' ' + style.weight + ' ' +    style.size + 'px ' + style.family; } var lineCapMap = {  'butt': 'flat',  'round': 'round' }; function processLineCap(lineCap) {  return lineCapMap[lineCap] || 'square'; } /**  * This class implements CanvasRenderingContext2D interface as described by  * the WHATWG.  * @param {HTMLElement} canvasElement The element that the 2D context should  * be associated with  */ function CanvasRenderingContext2D_(canvasElement) {  this.m_ = createMatrixIdentity();  this.mStack_ = [];  this.aStack_ = [];  this.currentPath_ = [];  // Canvas context properties  this.strokeStyle = '#000';  this.fillStyle = '#000';  this.lineWidth = 1;  this.lineJoin = 'miter';  this.lineCap = 'butt';  this.miterLimit = Z * 1;  this.globalAlpha = 1;  this.font = '10px sans-serif';  this.textAlign = 'left';  this.textBaseline = 'alphabetic';  this.canvas = canvasElement;  var cssText = 'width:' + canvasElement.clientWidth + 'px;height:' +    canvasElement.clientHeight + 'px;overflow:hidden;position:absolute';  var el = canvasElement.ownerDocument.createElement('div');  el.style.cssText = cssText;  canvasElement.appendChild(el);  var overlayEl = el.cloneNode(false);  // Use a non transparent background.  overlayEl.style.backgroundColor = 'red';  overlayEl.style.filter = 'alpha(opacity=0)';  canvasElement.appendChild(overlayEl);  this.element_ = el;  this.arcScaleX_ = 1;  this.arcScaleY_ = 1;  this.lineScale_ = 1; } var contextPrototype = CanvasRenderingContext2D_.prototype; contextPrototype.clearRect = function() {  if (this.textMeasureEl_) {   this.textMeasureEl_.removeNode(true);   this.textMeasureEl_ = null;  }  this.element_.innerHTML = ''; }; contextPrototype.beginPath = function() {  // TODO: Branch current matrix so that save/restore has no effect  //    as per safari docs.  this.currentPath_ = []; }; contextPrototype.moveTo = function(aX, aY) {  var p = getCoords(this, aX, aY);  this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});  this.currentX_ = p.x;  this.currentY_ = p.y; }; contextPrototype.lineTo = function(aX, aY) {  var p = getCoords(this, aX, aY);  this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});  this.currentX_ = p.x;  this.currentY_ = p.y; }; contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,                      aCP2x, aCP2y,                      aX, aY) {  var p = getCoords(this, aX, aY);  var cp1 = getCoords(this, aCP1x, aCP1y);  var cp2 = getCoords(this, aCP2x, aCP2y);  bezierCurveTo(this, cp1, cp2, p); }; // Helper function that takes the already fixed cordinates. function bezierCurveTo(self, cp1, cp2, p) {  self.currentPath_.push({   type: 'bezierCurveTo',   cp1x: cp1.x,   cp1y: cp1.y,   cp2x: cp2.x,   cp2y: cp2.y,   x: p.x,   y: p.y  });  self.currentX_ = p.x;  self.currentY_ = p.y; } contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {  // the following is lifted almost directly from  // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes  var cp = getCoords(this, aCPx, aCPy);  var p = getCoords(this, aX, aY);  var cp1 = {   x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),   y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)  };  var cp2 = {   x: cp1.x + (p.x - this.currentX_) / 3.0,   y: cp1.y + (p.y - this.currentY_) / 3.0  };  bezierCurveTo(this, cp1, cp2, p); }; contextPrototype.arc = function(aX, aY, aRadius,                 aStartAngle, aEndAngle, aClockwise) {  aRadius *= Z;  var arcType = aClockwise ? 'at' : 'wa';  var xStart = aX + mc(aStartAngle) * aRadius - Z2;  var yStart = aY + ms(aStartAngle) * aRadius - Z2;  var xEnd = aX + mc(aEndAngle) * aRadius - Z2;  var yEnd = aY + ms(aEndAngle) * aRadius - Z2;  // IE won't render arches drawn counter clockwise if xStart == xEnd.  if (xStart == xEnd && !aClockwise) {   xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something            // that can be represented in binary  }  var p = getCoords(this, aX, aY);  var pStart = getCoords(this, xStart, yStart);  var pEnd = getCoords(this, xEnd, yEnd);  this.currentPath_.push({type: arcType,              x: p.x,              y: p.y,              radius: aRadius,              xStart: pStart.x,              yStart: pStart.y,              xEnd: pEnd.x,              yEnd: pEnd.y}); }; contextPrototype.rect = function(aX, aY, aWidth, aHeight) {  this.moveTo(aX, aY);  this.lineTo(aX + aWidth, aY);  this.lineTo(aX + aWidth, aY + aHeight);  this.lineTo(aX, aY + aHeight);  this.closePath(); }; contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {  var oldPath = this.currentPath_;  this.beginPath();  this.moveTo(aX, aY);  this.lineTo(aX + aWidth, aY);  this.lineTo(aX + aWidth, aY + aHeight);  this.lineTo(aX, aY + aHeight);  this.closePath();  this.stroke();  this.currentPath_ = oldPath; }; contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {  var oldPath = this.currentPath_;  this.beginPath();  this.moveTo(aX, aY);  this.lineTo(aX + aWidth, aY);  this.lineTo(aX + aWidth, aY + aHeight);  this.lineTo(aX, aY + aHeight);  this.closePath();  this.fill();  this.currentPath_ = oldPath; }; contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {  var gradient = new CanvasGradient_('gradient');  gradient.x0_ = aX0;  gradient.y0_ = aY0;  gradient.x1_ = aX1;  gradient.y1_ = aY1;  return gradient; }; contextPrototype.createRadialGradient = function(aX0, aY0, aR0,                          aX1, aY1, aR1) {  var gradient = new CanvasGradient_('gradientradial');  gradient.x0_ = aX0;  gradient.y0_ = aY0;  gradient.r0_ = aR0;  gradient.x1_ = aX1;  gradient.y1_ = aY1;  gradient.r1_ = aR1;  return gradient; }; contextPrototype.drawImage = function(image, var_args) {  var dx, dy, dw, dh, sx, sy, sw, sh;  // to find the original width we overide the width and height  var oldRuntimeWidth = image.runtimeStyle.width;  var oldRuntimeHeight = image.runtimeStyle.height;  image.runtimeStyle.width = 'auto';  image.runtimeStyle.height = 'auto';  // get the original size  var w = image.width;  var h = image.height;  // and remove overides  image.runtimeStyle.width = oldRuntimeWidth;  image.runtimeStyle.height = oldRuntimeHeight;  if (arguments.length == 3) {   dx = arguments[1];   dy = arguments[2];   sx = sy = 0;   sw = dw = w;   sh = dh = h;  } else if (arguments.length == 5) {   dx = arguments[1];   dy = arguments[2];   dw = arguments[3];   dh = arguments[4];   sx = sy = 0;   sw = w;   sh = h;  } else if (arguments.length == 9) {   sx = arguments[1];   sy = arguments[2];   sw = arguments[3];   sh = arguments[4];   dx = arguments[5];   dy = arguments[6];   dw = arguments[7];   dh = arguments[8];  } else {   throw Error('Invalid number of arguments');  }  var d = getCoords(this, dx, dy);  var w2 = sw / 2;  var h2 = sh / 2;  var vmlStr = [];  var W = 10;  var H = 10;  // For some reason that I've now forgotten, using divs didn't work  vmlStr.push(' <g_vml_:group',        ' coordsize="', Z * W, ',', Z * H, '"',        ' coordorigin="0,0"' ,        ' color: #000000;">);  // If filters are necessary (rotation exists), create them  // filters are bog-slow, so only create them if abbsolutely necessary  // The following check doesn't account for skews (which don't exist  // in the canvas spec (yet) anyway.  if (this.m_[0][0] != 1 || this.m_[0][1] ||    this.m_[1][1] != 1 || this.m_[1][0]) {   var filter = [];   // Note the 12/21 reversal   filter.push('M11=', this.m_[0][0], ',',         'M12=', this.m_[1][0], ',',         'M21=', this.m_[0][1], ',',         'M22=', this.m_[1][1], ',',         'Dx=', mr(d.x / Z), ',',         'Dy=', mr(d.y / Z), '');   // Bounding box calculation (need to minimize displayed area so that   // filters don't waste time on unused pixels.   var max = d;   var c2 = getCoords(this, dx + dw, dy);   var c3 = getCoords(this, dx, dy + dh);   var c4 = getCoords(this, dx + dw, dy + dh);   max.x = m.max(max.x, c2.x, c3.x, c4.x);   max.y = m.max(max.y, c2.y, c3.y, c4.y);   vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),         'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',         filter.join(''), ", sizingmethod='clip');");  } else {   vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');  }  vmlStr.push(' ">' ,        '<g_vml_:image src='/images/loading.gif' data-original="', image.src, '"',        ' color: #000000;">,        ' height:', Z * dh, 'px"',        ' cropleft="', sx / w, '"',        ' croptop="', sy / h, '"',        ' cropright="', (w - sx - sw) / w, '"',        ' cropbottom="', (h - sy - sh) / h, '"',        ' />',        '</g_vml_:group>');  this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join('')); }; contextPrototype.stroke = function(aFill) {  var lineStr = [];  var lineOpen = false;  var W = 10;  var H = 10;  lineStr.push('<g_vml_:shape',         ' filled="', !!aFill, '"',         ' ',         ' coordorigin="0,0"',         ' coordsize="', Z * W, ',', Z * H, '"',         ' stroked="', !aFill, '"',         ' path="');  var newSeq = false;  var min = {x: null, y: null};  var max = {x: null, y: null};  for (var i = 0; i < this.currentPath_.length; i++) {   var p = this.currentPath_[i];   var c;   switch (p.type) {    case 'moveTo':     c = p;     lineStr.push(' m ', mr(p.x), ',', mr(p.y));     break;    case 'lineTo':     lineStr.push(' l ', mr(p.x), ',', mr(p.y));     break;    case 'close':     lineStr.push(' x ');     p = null;     break;    case 'bezierCurveTo':     lineStr.push(' c ',            mr(p.cp1x), ',', mr(p.cp1y), ',',            mr(p.cp2x), ',', mr(p.cp2y), ',',            mr(p.x), ',', mr(p.y));     break;    case 'at':    case 'wa':     lineStr.push(' ', p.type, ' ',            mr(p.x - this.arcScaleX_ * p.radius), ',',            mr(p.y - this.arcScaleY_ * p.radius), ' ',            mr(p.x + this.arcScaleX_ * p.radius), ',',            mr(p.y + this.arcScaleY_ * p.radius), ' ',            mr(p.xStart), ',', mr(p.yStart), ' ',            mr(p.xEnd), ',', mr(p.yEnd));     break;   }   // TODO: Following is broken for curves due to   //    move to proper paths.   // Figure out dimensions so we can do gradient fills   // properly   if (p) {    if (min.x == null || p.x < min.x) {     min.x = p.x;    }    if (max.x == null || p.x > max.x) {     max.x = p.x;    }    if (min.y == null || p.y < min.y) {     min.y = p.y;    }    if (max.y == null || p.y > max.y) {     max.y = p.y;    }   }  }  lineStr.push(' ">');  if (!aFill) {   appendStroke(this, lineStr);  } else {   appendFill(this, lineStr, min, max);  }  lineStr.push('</g_vml_:shape>');  this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); }; function appendStroke(ctx, lineStr) {  var a = processStyle(ctx.strokeStyle);  var color = a.color;  var opacity = a.alpha * ctx.globalAlpha;  var lineWidth = ctx.lineScale_ * ctx.lineWidth;  // VML cannot correctly render a line if the width is less than 1px.  // In that case, we dilute the color to make the line look thinner.  if (lineWidth < 1) {   opacity *= lineWidth;  }  lineStr.push(   '<g_vml_:stroke',   ' opacity="', opacity, '"',   ' join',   ' miterlimit="', ctx.miterLimit, '"',   ' endcap="', processLineCap(ctx.lineCap), '"',   ' weight="', lineWidth, 'px"',   ' color="', color, '" />'  ); } function appendFill(ctx, lineStr, min, max) {  var fillStyle = ctx.fillStyle;  var arcScaleX = ctx.arcScaleX_;  var arcScaleY = ctx.arcScaleY_;  var width = max.x - min.x;  var height = max.y - min.y;  if (fillStyle instanceof CanvasGradient_) {   // TODO: Gradients transformed with the transformation matrix.   var angle = 0;   var focus = {x: 0, y: 0};   // additional offset   var shift = 0;   // scale factor for offset   var expansion = 1;   if (fillStyle.type_ == 'gradient') {    var x0 = fillStyle.x0_ / arcScaleX;    var y0 = fillStyle.y0_ / arcScaleY;    var x1 = fillStyle.x1_ / arcScaleX;    var y1 = fillStyle.y1_ / arcScaleY;    var p0 = getCoords(ctx, x0, y0);    var p1 = getCoords(ctx, x1, y1);    var dx = p1.x - p0.x;    var dy = p1.y - p0.y;    angle = Math.atan2(dx, dy) * 180 / Math.PI;    // The angle should be a non-negative number.    if (angle < 0) {     angle += 360;    }    // Very small angles produce an unexpected result because they are    // converted to a scientific notation string.    if (angle < 1e-6) {     angle = 0;    }   } else {    var p0 = getCoords(ctx, fillStyle.x0_, fillStyle.y0_);    focus = {     x: (p0.x - min.x) / width,     y: (p0.y - min.y) / height    };    width /= arcScaleX * Z;    height /= arcScaleY * Z;    var dimension = m.max(width, height);    shift = 2 * fillStyle.r0_ / dimension;    expansion = 2 * fillStyle.r1_ / dimension - shift;   }   // We need to sort the color stops in ascending order by offset,   // otherwise IE won't interpret it correctly.   var stops = fillStyle.colors_;   stops.sort(function(cs1, cs2) {    return cs1.offset - cs2.offset;   });   var length = stops.length;   var color1 = stops[0].color;   var color2 = stops[length - 1].color;   var opacity1 = stops[0].alpha * ctx.globalAlpha;   var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;   var colors = [];   for (var i = 0; i < length; i++) {    var stop = stops[i];    colors.push(stop.offset * expansion + shift + ' ' + stop.color);   }   // When colors attribute is used, the meanings of opacity and o:opacity2   // are reversed.   lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',          ' method="none" focus="100%"',          ' color="', color1, '"',          ' color2="', color2, '"',          ' colors="', colors.join(','), '"',          ' opacity="', opacity2, '"',          ' g_o_:opacity2="', opacity1, '"',          ' angle="', angle, '"',          ' focusposition="', focus.x, ',', focus.y, '" />');  } else if (fillStyle instanceof CanvasPattern_) {   if (width && height) {    var deltaLeft = -min.x;    var deltaTop = -min.y;    lineStr.push('<g_vml_:fill',           ' position="',           deltaLeft / width * arcScaleX * arcScaleX, ',',           deltaTop / height * arcScaleY * arcScaleY, '"',           ' type="tile"',           // TODO: Figure out the correct size to fit the scale.           //' size="', w, 'px ', h, 'px"',           ' src='/images/loading.gif' data-original="', fillStyle.src_, '" />');    }  } else {   var a = processStyle(ctx.fillStyle);   var color = a.color;   var opacity = a.alpha * ctx.globalAlpha;   lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,          '" />');  } } contextPrototype.fill = function() {  this.stroke(true); }; contextPrototype.closePath = function() {  this.currentPath_.push({type: 'close'}); }; function getCoords(ctx, aX, aY) {  var m = ctx.m_;  return {   x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,   y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2  }; }; contextPrototype.save = function() {  var o = {};  copyState(this, o);  this.aStack_.push(o);  this.mStack_.push(this.m_);  this.m_ = matrixMultiply(createMatrixIdentity(), this.m_); }; contextPrototype.restore = function() {  if (this.aStack_.length) {   copyState(this.aStack_.pop(), this);   this.m_ = this.mStack_.pop();  } }; function matrixIsFinite(m) {  return isFinite(m[0][0]) && isFinite(m[0][1]) &&    isFinite(m[1][0]) && isFinite(m[1][1]) &&    isFinite(m[2][0]) && isFinite(m[2][1]); } function setM(ctx, m, updateLineScale) {  if (!matrixIsFinite(m)) {   return;  }  ctx.m_ = m;  if (updateLineScale) {   // Get the line scale.   // Determinant of this.m_ means how much the area is enlarged by the   // transformation. So its square root can be used as a scale factor   // for width.   var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];   ctx.lineScale_ = sqrt(abs(det));  } } contextPrototype.translate = function(aX, aY) {  var m1 = [   [1, 0, 0],   [0, 1, 0],   [aX, aY, 1]  ];  setM(this, matrixMultiply(m1, this.m_), false); }; contextPrototype.rotate = function(aRot) {  var c = mc(aRot);  var s = ms(aRot);  var m1 = [   [c, s, 0],   [-s, c, 0],   [0, 0, 1]  ];  setM(this, matrixMultiply(m1, this.m_), false); }; contextPrototype.scale = function(aX, aY) {  this.arcScaleX_ *= aX;  this.arcScaleY_ *= aY;  var m1 = [   [aX, 0, 0],   [0, aY, 0],   [0, 0, 1]  ];  setM(this, matrixMultiply(m1, this.m_), true); }; contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {  var m1 = [   [m11, m12, 0],   [m21, m22, 0],   [dx, dy, 1]  ];  setM(this, matrixMultiply(m1, this.m_), true); }; contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {  var m = [   [m11, m12, 0],   [m21, m22, 0],   [dx, dy, 1]  ];  setM(this, m, true); }; /**  * The text drawing function.  * The maxWidth argument isn't taken in account, since no browser supports  * it yet.  */ contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) {  var m = this.m_,    delta = 1000,    left = 0,    right = delta,    offset = {x: 0, y: 0},    lineStr = [];  var fontStyle = getComputedStyle(processFontStyle(this.font),                   this.element_);  var fontStyleString = buildStyle(fontStyle);  var elementStyle = this.element_.currentStyle;  var textAlign = this.textAlign.toLowerCase();  switch (textAlign) {   case 'left':   case 'center':   case 'right':    break;   case 'end':    textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left';    break;   case 'start':    textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left';    break;   default:    textAlign = 'left';  }  // 1.75 is an arbitrary number, as there is no info about the text baseline  switch (this.textBaseline) {   case 'hanging':   case 'top':    offset.y = fontStyle.size / 1.75;    break;   case 'middle':    break;   default:   case null:   case 'alphabetic':   case 'ideographic':   case 'bottom':    offset.y = -fontStyle.size / 2.25;    break;  }  switch(textAlign) {   case 'right':    left = delta;    right = 0.05;    break;   case 'center':    left = right = delta / 2;    break;  }  var d = getCoords(this, x + offset.x, y + offset.y);  lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ',         ' coordsize="100 100" coordorigin="0 0"',         ' filled="', !stroke, '" stroked="', !!stroke,         '" >');  if (stroke) {   appendStroke(this, lineStr);  } else {   // TODO: Fix the min and max params.   appendFill(this, lineStr, {x: -left, y: 0},         {x: right, y: fontStyle.size});  }  var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' +        m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0';  var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z);  lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ',         ' offset="', skewOffset, '" origin="', left ,' 0" />',         '<g_vml_:path textpathok="true" />',         '<g_vml_:textpath on="true" string="',         encodeHtmlAttribute(text),         '" color: #000000;">, textAlign,         ';font:', encodeHtmlAttribute(fontStyleString),         '" /></g_vml_:line>');  this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); }; contextPrototype.fillText = function(text, x, y, maxWidth) {  this.drawText_(text, x, y, maxWidth, false); }; contextPrototype.strokeText = function(text, x, y, maxWidth) {  this.drawText_(text, x, y, maxWidth, true); }; contextPrototype.measureText = function(text) {  if (!this.textMeasureEl_) {   var s = '<span ></span>';   this.element_.insertAdjacentHTML('beforeEnd', s);   this.textMeasureEl_ = this.element_.lastChild;  }  var doc = this.element_.ownerDocument;  this.textMeasureEl_.innerHTML = '';  this.textMeasureEl_.style.font = this.font;  // Don't use innerHTML or innerText because they allow markup/whitespace.  this.textMeasureEl_.appendChild(doc.createTextNode(text));  return {width: this.textMeasureEl_.offsetWidth}; }; /******** STUBS ********/ contextPrototype.clip = function() {  // TODO: Implement }; contextPrototype.arcTo = function() {  // TODO: Implement }; contextPrototype.createPattern = function(image, repetition) {  return new CanvasPattern_(image, repetition); }; // Gradient / Pattern Stubs function CanvasGradient_(aType) {  this.type_ = aType;  this.x0_ = 0;  this.y0_ = 0;  this.r0_ = 0;  this.x1_ = 0;  this.y1_ = 0;  this.r1_ = 0;  this.colors_ = []; } CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {  aColor = processStyle(aColor);  this.colors_.push({offset: aOffset,            color: aColor.color,            alpha: aColor.alpha}); }; function CanvasPattern_(image, repetition) {  assertImageIsValid(image);  switch (repetition) {   case 'repeat':   case null:   case '':    this.repetition_ = 'repeat';    break   case 'repeat-x':   case 'repeat-y':   case 'no-repeat':    this.repetition_ = repetition;    break;   default:    throwException('SYNTAX_ERR');  }  this.src_ = image.src;  this.width_ = image.width;  this.height_ = image.height; } function throwException(s) {  throw new DOMException_(s); } function assertImageIsValid(img) {  if (!img || img.nodeType != 1 || img.tagName != 'IMG') {   throwException('TYPE_MISMATCH_ERR');  }  if (img.readyState != 'complete') {   throwException('INVALID_STATE_ERR');  } } function DOMException_(s) {  this.code = this[s];  this.message = s +': DOM Exception ' + this.code; } var p = DOMException_.prototype = new Error; p.INDEX_SIZE_ERR = 1; p.DOMSTRING_SIZE_ERR = 2; p.HIERARCHY_REQUEST_ERR = 3; p.WRONG_DOCUMENT_ERR = 4; p.INVALID_CHARACTER_ERR = 5; p.NO_DATA_ALLOWED_ERR = 6; p.NO_MODIFICATION_ALLOWED_ERR = 7; p.NOT_FOUND_ERR = 8; p.NOT_SUPPORTED_ERR = 9; p.INUSE_ATTRIBUTE_ERR = 10; p.INVALID_STATE_ERR = 11; p.SYNTAX_ERR = 12; p.INVALID_MODIFICATION_ERR = 13; p.NAMESPACE_ERR = 14; p.INVALID_ACCESS_ERR = 15; p.VALIDATION_ERR = 16; p.TYPE_MISMATCH_ERR = 17; // set up externs G_vmlCanvasManager = G_vmlCanvasManager_; CanvasRenderingContext2D = CanvasRenderingContext2D_; CanvasGradient = CanvasGradient_; CanvasPattern = CanvasPattern_; DOMException = DOMException_;})();} // if/*! Respond.js v1.4.2: min/max-width media query polyfill * Copyright 2014 Scott Jehl * Licensed under MIT * http://j.mp/respondjs *//*! matchMedia() polyfill - Test a CSS media type/query in JS. Authors & copyright (c) 2012: Scott Jehl, Paul Irish, Nicholas Zakas. Dual MIT/BSD license *//*! NOTE: If you're already including a window.matchMedia polyfill via Modernizr or otherwise, you don't need this part */(function(w) { "use strict"; w.matchMedia = w.matchMedia || function(doc, undefined) {  var bool, docElem = doc.documentElement, refNode = docElem.firstElementChild || docElem.firstChild, fakeBody = doc.createElement("body"), div = doc.createElement("div");  div.id = "mq-test-1";  div.style.cssText = "position:absolute;top:-100em";  fakeBody.style.background = "none";  fakeBody.appendChild(div);  return function(q) {   div.innerHTML = '&shy;<style media="' + q + '"> #mq-test-1 { width: 42px; }</style>';   docElem.insertBefore(fakeBody, refNode);   bool = div.offsetWidth === 42;   docElem.removeChild(fakeBody);   return {    matches: bool,    media: q   };  }; }(w.document);})(this);(function(w) { "use strict"; var respond = {}; w.respond = respond; respond.update = function() {}; var requestQueue = [], function() {  var false;  try {   = new w.catch (e) {   = new w.ActiveXObject("Microsoft.);  }  return function() {   return = function(url, callback) {  var req = if (!req) {   return;  }  req.open("GET", url, true);  req.onreadystatechange = function() {   if (req.readyState !== 4 || req.status !== 200 && req.status !== 304) {    return;   }   callback(req.responseText);  };  if (req.readyState === 4) {   return;  }  req.send(null); }, isUnsupportedMediaQuery = function(query) {  return query.replace(respond.regex.minmaxwh, "").match(respond.regex.other); }; respond.ajax = ajax; respond.queue = requestQueue; respond.unsupportedmq = isUnsupportedMediaQuery; respond.regex = {  media: /@media[^\{]+\{([^\{\}]*\{[^\}\{]*\})+/gi,  keyframes: /@(?:\-(?:o|moz|webkit)\-)?keyframes[^\{]+\{(?:[^\{\}]*\{[^\}\{]*\})+[^\}]*\}/gi,  comments: /\/\*[^*]*\*+([^/][^*]*\*+)*\//gi,  urls: /(url\()['"]?([^\/\)'"][^:\)'"]+)['"]?(\))/g,  findStyles: /@media *([^\{]+)\{([\S\s]+?)$/,  only: /(only\s+)?([a-zA-Z]+)\s?/,  minw: /\(\s*min\-width\s*:\s*(\s*[0-9\.]+)(px|em)\s*\)/,  maxw: /\(\s*max\-width\s*:\s*(\s*[0-9\.]+)(px|em)\s*\)/,  minmaxwh: /\(\s*m(in|ax)\-(height|width)\s*:\s*(\s*[0-9\.]+)(px|em)\s*\)/gi,  other: /\([^\)]*\)/g }; respond.mediaQueriesSupported = w.matchMedia && w.matchMedia("only all") !== null && w.matchMedia("only all").matches; if (respond.mediaQueriesSupported) {  return; } var doc = w.document, docElem = doc.documentElement, mediastyles = [], rules = [], appendedEls = [], parsedSheets = {}, resizeThrottle = 30, head = doc.getElementsByTagName("head")[0] || docElem, base = doc.getElementsByTagName("base")[0], links = head.getElementsByTagName("link"), lastCall, resizeDefer, eminpx, getEmValue = function() {  var ret, div = doc.createElement("div"), body = doc.body, originalHTMLFontSize = docElem.style.fontSize, originalBodyFontSize = body && body.style.fontSize, fakeUsed = false;  div.style.cssText = "position:absolute;font-size:1em;width:1em";  if (!body) {   body = fakeUsed = doc.createElement("body");   body.style.background = "none";  }  docElem.style.fontSize = "100%";  body.style.fontSize = "100%";  body.appendChild(div);  if (fakeUsed) {   docElem.insertBefore(body, docElem.firstChild);  }  ret = div.offsetWidth;  if (fakeUsed) {   docElem.removeChild(body);  } else {   body.removeChild(div);  }  docElem.style.fontSize = originalHTMLFontSize;  if (originalBodyFontSize) {   body.style.fontSize = originalBodyFontSize;  }  ret = eminpx = parseFloat(ret);  return ret; }, applyMedia = function(fromResize) {  var name = "clientWidth", docElemProp = docElem[name], currWidth = doc.compatMode === "CSS1Compat" && docElemProp || doc.body[name] || docElemProp, styleBlocks = {}, lastLink = links[links.length - 1], now = new Date().getTime();  if (fromResize && lastCall && now - lastCall < resizeThrottle) {   w.clearTimeout(resizeDefer);   resizeDefer = w.setTimeout(applyMedia, resizeThrottle);   return;  } else {   lastCall = now;  }  for (var i in mediastyles) {   if (mediastyles.hasOwnProperty(i)) {    var thisstyle = mediastyles[i], min = thisstyle.minw, max = thisstyle.maxw, minnull = min === null, maxnull = max === null, em = "em";    if (!!min) {     min = parseFloat(min) * (min.indexOf(em) > -1 ? eminpx || getEmValue() : 1);    }    if (!!max) {     max = parseFloat(max) * (max.indexOf(em) > -1 ? eminpx || getEmValue() : 1);    }    if (!thisstyle.hasquery || (!minnull || !maxnull) && (minnull || currWidth >= min) && (maxnull || currWidth <= max)) {     if (!styleBlocks[thisstyle.media]) {      styleBlocks[thisstyle.media] = [];     }     styleBlocks[thisstyle.media].push(rules[thisstyle.rules]);    }   }  }  for (var j in appendedEls) {   if (appendedEls.hasOwnProperty(j)) {    if (appendedEls[j] && appendedEls[j].parentNode === head) {     head.removeChild(appendedEls[j]);    }   }  }  appendedEls.length = 0;  for (var k in styleBlocks) {   if (styleBlocks.hasOwnProperty(k)) {    var ss = doc.createElement("style"), css = styleBlocks[k].join("\n");    ss.type = "text/css";    ss.media = k;    head.insertBefore(ss, lastLink.nextSibling);    if (ss.styleSheet) {     ss.styleSheet.cssText = css;    } else {     ss.appendChild(doc.createTextNode(css));    }    appendedEls.push(ss);   }  } }, translate = function(styles, href, media) {  var qs = styles.replace(respond.regex.comments, "").replace(respond.regex.keyframes, "").match(respond.regex.media), ql = qs && qs.length || 0;  href = href.substring(0, href.lastIndexOf("/"));  var repUrls = function(css) {   return css.replace(respond.regex.urls, "$1" + href + "$2$3");  }, useMedia = !ql && media;  if (href.length) {   href += "/";  }  if (useMedia) {   ql = 1;  }  for (var i = 0; i < ql; i++) {   var fullq, thisq, eachq, eql;   if (useMedia) {    fullq = media;    rules.push(repUrls(styles));   } else {    fullq = qs[i].match(respond.regex.findStyles) && RegExp.$1;    rules.push(RegExp.$2 && repUrls(RegExp.$2));   }   eachq = fullq.split(",");   eql = eachq.length;   for (var j = 0; j < eql; j++) {    thisq = eachq[j];    if (isUnsupportedMediaQuery(thisq)) {     continue;    }    mediastyles.push({     media: thisq.split("(")[0].match(respond.regex.only) && RegExp.$2 || "all",     rules: rules.length - 1,     hasquery: thisq.indexOf("(") > -1,     minw: thisq.match(respond.regex.minw) && parseFloat(RegExp.$1) + (RegExp.$2 || ""),     maxw: thisq.match(respond.regex.maxw) && parseFloat(RegExp.$1) + (RegExp.$2 || "")    });   }  }  applyMedia(); }, makeRequests = function() {  if (requestQueue.length) {   var thisRequest = requestQueue.shift();   ajax(thisRequest.href, function(styles) {    translate(styles, thisRequest.href, thisRequest.media);    parsedSheets[thisRequest.href] = true;    w.setTimeout(function() {     makeRequests();    }, 0);   });  } }, ripCSS = function() {  for (var i = 0; i < links.length; i++) {   var sheet = links[i], href = sheet.href, media = sheet.media, isCSS = sheet.rel && sheet.rel.toLowerCase() === "stylesheet";   if (!!href && isCSS && !parsedSheets[href]) {    if (sheet.styleSheet && sheet.styleSheet.rawCssText) {     translate(sheet.styleSheet.rawCssText, href, media);     parsedSheets[href] = true;    } else {     if (!/^([a-zA-Z:]*\/\/)/.test(href) && !base || href.replace(RegExp.$1, "").split("/")[0] === w.location.host) {      if (href.substring(0, 2) === "//") {       href = w.location.protocol + href;      }      requestQueue.push({       href: href,       media: media      });     }    }   }  }  makeRequests(); }; ripCSS(); respond.update = ripCSS; respond.getEmValue = getEmValue; function callMedia() {  applyMedia(true); } if (w.addEventListener) {  w.addEventListener("resize", callMedia, false); } else if (w.attachEvent) {  w.attachEvent("onresize", callMedia); }})(this);

View Code

使用的时候判断

<!-- [if lte IE 8]><script src='/images/loading.gif' data-original="Array.indexOf_excanvas_respond.js"></script><![endif] -->

 

问题:IE8-不支持css3样式

  参考8种IE8-支持css3的方式

  原来比较好的方式是ie-css3.js但是支持有限并且限制也很多。现今最好的是PIE.htc。你可以进入ie-css3官网看到网站的题头已经说明ie-css3已经过时了。

  下载正式版本PIE1.0.0版本

  使用方式有两种:

  PIE.htc

<!DOCTYPE html><html><head>  <meta content="text/html; charset=UTF-8" http-equiv="content-type">  <title>PIE CSS3 Quick Demo</title>  <style type="text/css">    #target {      position: absolute;      left: 20px;      top: 20px;      width: 200px;      text-align: center;      padding: 60px 0;      background: #EEE;      border: 1px solid #999;      font-size: 18px;      /* default CSS3 values: */      -webkit-border-radius: 8px;      -moz-border-radius: 8px;      border-radius: 8px;      -webkit-box-shadow: #666 0 2px 3px;      -moz-box-shadow: #666 0 2px 3px;      box-shadow: #666 0 2px 3px;      background: -webkit-gradient(linear, 0 0, 0 bottom, from(#9F9), to(#393));      background: -webkit-linear-gradient(#9F9, #393);      background: -moz-linear-gradient(#9F9, #393);      background: -ms-linear-gradient(#9F9, #393);      background: -o-linear-gradient(#9F9, #393);      -pie-background: linear-gradient(#9F9, #393);      behavior: url(../build/PIE.htc);    }  </style></head><body>  <div id="target">    Mmmmm, pie.  </div></body></html>

  其中behavior属性的的路径根据自己的情况定。效果如下

  IE兼容性问题汇总【持续更新中】

  注意:详细可参考PIE使IE支持CSS3圆角盒阴影与渐变渲染中已知的一些问题(下面的问题是本人认为比较重要的问题和别人没有提到的问题)

  1.IE浏览器的behavior 属性是相对于HTML文档而言的,与CSS其他的属性不一样,不是相对于CSS文档而言的;

  2.使用PIE实现IE下的CSS3渲染(其他方法也是一样),只能使用缩写的形式,比如border-top-left-radius是不支持的。

  3.实现的border-radius对overflow:hidden;不起作用

  3.最好不要和滤镜同时使用。比如,下面css代码想实现圆角和背景半透明

    background: url(../imgs/news-circle.png) no-repeat #000;     background: url(../imgs/news-circle.png) no-repeat rgba(0,0,0,0.5);     filter: alpha(opacity=50);     -ms-border-radius: 350px 350px 0px 0px;     border-radius: 350px 350px 0px 0px;     behavior: url(PIE/PIE.htc);/*路径相对于html页面而言*/   

  本来前面三句话就实现IE8-下的背景半透明,但是后面使用PIE.htc后反而背景不透明了,效果如下  

  IE兼容性问题汇总【持续更新中】

  然后完全使用PIE的方式

background: url(../imgs/news-circle.png) no-repeat rgba(0,0,0,0.5);-pie-background: url(assets/common/imgs/news-circle.png) no-repeat rgba(0,0,0,0.5); /*路径相对于html页面而言*/-ms-border-radius: 350px 350px 0px 0px; border-radius: 350px 350px 0px 0px; behavior: url(PIE/PIE.htc);/*路径相对于html页面而言*/

  效果才正常

  IE兼容性问题汇总【持续更新中】

   PIE.js  

<!DOCTYPE html><html><head>  <meta content="text/html; charset=UTF-8" http-equiv="content-type">  <title>PIE CSS3 Quick Demo</title>  <style type="text/css">    #target {      position: absolute;      left: 20px;      top: 20px;      width: 200px;      text-align: center;      padding: 60px 0;      background: #EEE;      border: 1px solid #999;      font-size: 18px;      /* default CSS3 values: */      -webkit-border-radius: 8px;      -moz-border-radius: 8px;      border-radius: 8px;      -webkit-box-shadow: #666 0 2px 3px;      -moz-box-shadow: #666 0 2px 3px;      box-shadow: #666 0 2px 3px;      background: -webkit-gradient(linear, 0 0, 0 bottom, from(#9F9), to(#393));      background: -webkit-linear-gradient(#9F9, #393);      background: -moz-linear-gradient(#9F9, #393);      background: -ms-linear-gradient(#9F9, #393);      background: -o-linear-gradient(#9F9, #393);      -pie-background: linear-gradient(#9F9, #393);      /*behavior: url(../build/PIE.htc);*/    }  </style>  <script type="text/javascript" src='/images/loading.gif' data-original="jquery-1.11.2.min.js"></script>    <script type="text/javascript" src='/images/loading.gif' data-original="../build/PIE.js"></script>    <script type="text/javascript">    $( function() {      $('#target').each(function() {         PIE.attach(this);       });          } );  </script></head>  <div id="target">    Mmmmm, pie.  </div></body></html>

  效果一样。根据情况自行选择使用方式。比较推荐使用PIE.htc的方式,毕竟不用额外增加js。

 

问题:IE8 缓存ajax get请求结果导致ajax都不进入后台就直接取缓存结果

  这是在用nodejs做个人网站时发现的。IE7/IE9+则没有改问题。本人做了一个登陆页,其中有一段js用来处理如果用户在登陆后的一段有效时间内再次登陆则可以自动跳转到主页。源码如下

$.ajax({ url: url, type: "get", success: function(result){  if(result.loadStatus == "loaded"){   window.location = ctx + "/home";  }});

  而主页会判断session是否匹配,如果不匹配则会将状态更改result.loadStatus = "unload";然后跳转回登陆页(这个处理合不合适先不说)。按照逻辑来说是没有问题的。但是IE8下先有一次登录了,但是session过期了。显现就变成每次登录拿到的状态都是已登录状态,然后请求home页发现session不对跳回登录页,然后再去拿登录状态判断是否请求home页。这完全是一个死循环。 

  目前发现这个问题的就IE8 ajax get请求。

  解决办法:ajax请求后面加上时间戳。

 

问题:IE8-不支持background-size

  网络上的处理都是使用IE滤镜:但问题是只能background-size:100%,不能直接指定任意大小background-size

<!DOCTYPE html><html><head><meta charset="UTF-8"><title>让IE兼容background-size的方法</title> <style>.bgpic {  background-image: url('http://img0.bdstatic.com/img/image/6992fdda3cc7cd98d10273a6b34233fb80e7aec90cc.jpg');  background-size: cover;  filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src='/images/loading.gif' data-original='http://img0.bdstatic.com/img/image/6992fdda3cc7cd98d10273a6b34233fb80e7aec90cc.jpg',sizingMethod='scale');}</style></head><body>   <div class="bgpic" style="width:200px;height:100px;"></div> </body></html> 

  但是IE滤镜的限制还是比较大:

  1.src路径不能是相对路径

  2.容器必须要明确的设定width和height这两个css样式。

   所以我在body设置背景是这样处理的

$(function(){ $("body").css({  width: $(document).width(),  height: $(document).height() })})

  而且使用这个滤镜还有另外的问题:AlphaImageLoader滤镜会导致该区域的链接和按钮无效,一般情况下的解决办法是为链接或按钮添加:position:relative使其相对浮动 要注意的是,当加载滤镜的区域的父层有position:absolute绝对定位的时候使用position:relative也不能使链接。详Microsoft.AlphaImageLoader滤镜讲解

  原则上这个滤镜是用来支持透明的PNG图片,但是IE7+以上已经支持了。所以不推荐使用该滤镜。

  如果只是为了布满全屏的话建议切超大背景图。

  或使用图片标签Img替代背景属性   

 

问题:IE8中text-align:center文字标签居中,元素并不居中

  对于文字标签如span、input、p、textarea等没有问题,但是其他非文字标签都会有这个问题。

  解决方法:

  可以在其子元素中加入CSS属性:margin:0 auto;

 

问题:IE9-下img标签出现蓝色边框

  解决方法

img{  border-width:0px;}

   未完待续

   

  如果觉得本文不错,请点击右下方【推荐】!




原标题:IE兼容性问题汇总【持续更新中】

关键词:ie

ie
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