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美图秀秀美化图片之【增强】模块界面与功能设计

  本文从【增强】模块入手介绍一下界面设计和功能实现。所有功能都已实现,部分功能有待改善,我会在以后时间中步步改善。目前效果也很棒。有兴趣的可以在文章最后提供的下载链接中下载并运行。模拟器最好使用iphone6模拟器【增强】功能包含如下功能

  1.亮度

  2.对比度

  3.色温

  4.饱和度

  5.高光

  6.暗部

  7.智能补光

涉及开发技巧

  效果bar的实现

  UISlider的使用

  GPUImage的使用

美图秀秀美化图片之【增强】模块界面与功能设计images/loading.gif' data-original="http://images2015.cnblogs.com/blog/133128/201601/133128-20160101015622948-1708159247.png" />

 

  一、自定义bar

  点击一个效果按钮时,该按钮变为高亮状态,而前面的按钮自动恢复到正常状态

  代码实现

美图秀秀美化图片之【增强】模块界面与功能设计美图秀秀美化图片之【增强】模块界面与功能设计
#import <UIKit/UIKit.h>@class FWEffectBar, FWEffectBarItem;@protocol FWEffectBarDelegate <NSObject>- (void)effectBar:(FWEffectBar *)bar didSelectItemAtIndex:(NSInteger)index;@end@interface FWEffectBar : UIScrollView@property (nonatomic, assign) id<FWEffectBarDelegate> delegate;@property (nonatomic, copy) NSArray *items;@property (nonatomic, weak) FWEffectBarItem *selectedItem;@property UIEdgeInsets contentEdgeInsets;/** * Sets the height of tab bar. */- (void)setHeight:(CGFloat)height;/** * Returns the minimum height of tab bar's items. */- (CGFloat)minimumContentHeight;@end

FWEffectBar.h
美图秀秀美化图片之【增强】模块界面与功能设计美图秀秀美化图片之【增强】模块界面与功能设计
//// FWEffectBar.m// FWMeituApp//// Created by ForrestWoo on 15-9-23.// Copyright (c) 2015年 ForrestWoo co,.ltd. All rights reserved.//#import "FWEffectBar.h"#import "FWEffectBarItem.h"@interface FWEffectBar ()@property (nonatomic) CGFloat itemWidth;@end@implementation FWEffectBar- (id)initWithFrame:(CGRect)frame {  self = [super initWithFrame:frame];  if (self) {  }  return self;}- (id)initWithCoder:(NSCoder *)aDecoder {  self = [super initWithCoder:aDecoder];  if (self) {  }  return self;}- (id)init {  return [self initWithFrame:CGRectZero];}- (void)layoutSubviews {  CGSize frameSize = self.frame.size;  CGFloat minimumContentHeight = [self minimumContentHeight];    [self setItemWidth:roundf((frameSize.width - [self contentEdgeInsets].left -                [self contentEdgeInsets].right) / [[self items] count])];    NSInteger index = 0;    // Layout items    for (FWEffectBarItem *item in [self items]) {    CGFloat itemHeight = [item itemHeight];        if (!itemHeight) {      itemHeight = frameSize.height;    }        [item setFrame:CGRectMake(self.contentEdgeInsets.left + (index * self.itemWidth),                 roundf(frameSize.height - itemHeight) - self.contentEdgeInsets.top,                 self.itemWidth, itemHeight - self.contentEdgeInsets.bottom)];    [item setNeedsDisplay];        index++;  }}#pragma mark - Configuration- (void)setItemWidth:(CGFloat)itemWidth {  if (itemWidth > 0) {    _itemWidth = itemWidth;  }}- (void)setItems:(NSArray *)items {  for (FWEffectBarItem *item in _items) {    [item removeFromSuperview];  }    _items = [items copy];  for (FWEffectBarItem *item in _items) {    [item addTarget:self action:@selector(tabBarItemWasSelected:) forControlEvents:UIControlEventTouchDown];    [self addSubview:item];  }}- (void)setHeight:(CGFloat)height {  [self setFrame:CGRectMake(CGRectGetMinX(self.frame), CGRectGetMinY(self.frame),               CGRectGetWidth(self.frame), height)];}- (CGFloat)minimumContentHeight {  CGFloat minimumTabBarContentHeight = CGRectGetHeight([self frame]);    for (FWEffectBarItem *item in [self items]) {    CGFloat itemHeight = [item itemHeight];    if (itemHeight && (itemHeight < minimumTabBarContentHeight)) {      minimumTabBarContentHeight = itemHeight;    }  }    return minimumTabBarContentHeight;}#pragma mark - Item selection- (void)tabBarItemWasSelected:(id)sender {  [self setSelectedItem:sender];    if ([[self delegate] respondsToSelector:@selector(effectBar:didSelectItemAtIndex:)]) {    NSInteger index = [self.items indexOfObject:self.selectedItem];    [[self delegate] effectBar:self didSelectItemAtIndex:index];  }}- (void)setSelectedItem:(FWEffectBarItem *)selectedItem {  if (selectedItem == _selectedItem) {    return;  }  [_selectedItem setSelected:NO];    _selectedItem = selectedItem;  [_selectedItem setSelected:YES];}@end

FWEffectBar.m

  我定义了一个FWEffectBarDelegate的协议,当点击bar中按钮时,将触发- (void)effectBar:(FWEffectBar *)bar didSelectItemAtIndex:(NSInteger)index,我们可以在FWEffectBar的代理中实现当我们点击按钮时要做的事情。

items属性是该bar所包含的所有子项(FWEffectBarItem)。

 

 FWEffectBarItem是包含在bar中的按钮,图像文字竖着排列,当点击它时将呈现高亮状态。

美图秀秀美化图片之【增强】模块界面与功能设计美图秀秀美化图片之【增强】模块界面与功能设计
//// FWEffectBarItem.h// FWMeituApp//// Created by ForrestWoo on 15-9-23.// Copyright (c) 2015年 ForrestWoo co,.ltd. All rights reserved.//#import <UIKit/UIKit.h>@interface FWEffectBarItem : UIControl/** * itemHeight is an optional property. When set it is used instead of tabBar's height. */@property CGFloat itemHeight;#pragma mark - Title configuration/** * The title displayed by the tab bar item. */@property (nonatomic, copy) NSString *title;/** * The offset for the rectangle around the tab bar item's title. */@property (nonatomic) UIOffset titlePositionAdjustment;/** * For title's text attributes see * https://developer.apple.com/library/ios/documentation/uikit/reference/NSString_UIKit_Additions/Reference/Reference.html *//** * The title attributes dictionary used for tab bar item's unselected state. */@property (copy) NSDictionary *unselectedTitleAttributes;/** * The title attributes dictionary used for tab bar item's selected state. */@property (copy) NSDictionary *selectedTitleAttributes;#pragma mark - Image configuration/** * The offset for the rectangle around the tab bar item's image. */@property (nonatomic) UIOffset imagePositionAdjustment;/** * The image used for tab bar item's selected state. */- (UIImage *)finishedSelectedImage;/** * The image used for tab bar item's unselected state. */- (UIImage *)finishedUnselectedImage;/** * Sets the tab bar item's selected and unselected images. */- (void)setFinishedSelectedImage:(UIImage *)selectedImage withFinishedUnselectedImage:(UIImage *)unselectedImage;#pragma mark - Background configuration/** * The background image used for tab bar item's selected state. */- (UIImage *)backgroundSelectedImage;/** * The background image used for tab bar item's unselected state. */- (UIImage *)backgroundUnselectedImage;/** * Sets the tab bar item's selected and unselected background images. */- (void)setBackgroundSelectedImage:(UIImage *)selectedImage withUnselectedImage:(UIImage *)unselectedImage;@end

FWEffectBarItem.h
美图秀秀美化图片之【增强】模块界面与功能设计美图秀秀美化图片之【增强】模块界面与功能设计
//// FWEffectBarItem.m// FWMeituApp//// Created by ForrestWoo on 15-9-23.// Copyright (c) 2015年 ForrestWoo co,.ltd. All rights reserved.//#import "FWEffectBarItem.h"@interface FWEffectBarItem (){  NSString *_title;  UIOffset _imagePositionAdjustment;  NSDictionary *_unselectedTitleAttributes;  NSDictionary *_selectedTitleAttributes;}@property UIImage *unselectedBackgroundImage;@property UIImage *selectedBackgroundImage;@property UIImage *unselectedImage;@property UIImage *selectedImage;@end@implementation FWEffectBarItem- (id)initWithFrame:(CGRect)frame{  if (self = [super initWithFrame:frame]) {    [self commonInitialization];  }  return self;}- (id)initWithCoder:(NSCoder *)aDecoder{  if (self = [super initWithCoder:aDecoder]) {    [self commonInitialization];  }  return self;}- (id)init{  return [self initWithFrame:CGRectZero];}- (void)commonInitialization {  // Setup defaults    [self setBackgroundColor:[UIColor clearColor]];    _title = @"";  _titlePositionAdjustment = UIOffsetZero;    if (NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_6_1) {    _unselectedTitleAttributes = @{                    NSFontAttributeName: [UIFont systemFontOfSize:12],                    NSForegroundColorAttributeName: [UIColor whiteColor],                    };  } else {#if __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_7_0    _unselectedTitleAttributes = @{                    UITextAttributeFont: [UIFont systemFontOfSize:12],                    UITextAttributeTextColor: [UIColor blackColor],                    };#endif  }    _selectedTitleAttributes = [_unselectedTitleAttributes copy];}- (void)drawRect:(CGRect)rect{  CGSize frameSize = self.frame.size;  CGSize imageSize = CGSizeZero;  CGSize titleSize = CGSizeZero;  NSDictionary *titleAttributes = nil;  UIImage *backgroundImage = nil;  UIImage *image = nil;  CGFloat imageStartingY = 0.0f;    if ([self isSelected]) {    image = [self selectedImage];    backgroundImage = [self selectedBackgroundImage];    titleAttributes = [self selectedTitleAttributes];        if (!titleAttributes) {      titleAttributes = [self unselectedTitleAttributes];    }  } else {    image = [self unselectedImage];    backgroundImage = [self unselectedBackgroundImage];    titleAttributes = [self unselectedTitleAttributes];  }    imageSize = [image size];    CGContextRef context = UIGraphicsGetCurrentContext();  CGContextSaveGState(context);  [backgroundImage drawInRect:self.bounds];    // Draw image and title    if (![_title length]) {    [image drawInRect:CGRectMake(roundf(frameSize.width / 2 - imageSize.width / 2) +                   _imagePositionAdjustment.horizontal,                   roundf(frameSize.height / 2 - imageSize.height / 2) +                   _imagePositionAdjustment.vertical,                   imageSize.width, imageSize.height)];  } else {        if (NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_6_1) {      CGSize ts = CGSizeMake(frameSize.width, 20);      titleSize = [_title boundingRectWithSize:ts                       options:NSStringDrawingUsesLineFragmentOrigin                     attributes:titleAttributes                       context:nil].size;            imageStartingY = roundf((frameSize.height - imageSize.height - titleSize.height) / 2);      CGRect frame = CGRectMake(roundf(frameSize.width / 2 - imageSize.width / 2) +                   _imagePositionAdjustment.horizontal,                   imageStartingY + _imagePositionAdjustment.vertical,                   imageSize.width, imageSize.height);      [image drawInRect:frame];//      NSLog(@"image frame:%@,%f,%f", NSStringFromCGRect(CGRectMake(roundf(frameSize.width / 2 - imageSize.width / 2) +//                                     _imagePositionAdjustment.horizontal,//                                     imageStartingY + _imagePositionAdjustment.vertical,//                                     imageSize.width, imageSize.height)),imageStartingY,_imagePositionAdjustment.vertical);      CGContextSetFillColorWithColor(context, [titleAttributes[NSForegroundColorAttributeName] CGColor]);            CGRect frame1 = CGRectMake(roundf(frameSize.width / 2 - titleSize.width / 2) +                    _titlePositionAdjustment.horizontal,                    imageStartingY + imageSize.height + _titlePositionAdjustment.vertical,                    titleSize.width, titleSize.height);//      NSLog(@"text frame:%@", NSStringFromCGRect(frame1));//      NSLog(@"self frame:%@", NSStringFromCGRect(rect));      [_title drawInRect:frame1        withAttributes:titleAttributes];    } else {#if __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_7_0      titleSize = [_title sizeWithFont:titleAttributes[UITextAttributeFont]              constrainedToSize:CGSizeMake(frameSize.width, 20)];      UIOffset titleShadowOffset = [titleAttributes[UITextAttributeTextShadowOffset] UIOffsetValue];      imageStartingY = roundf((frameSize.height - imageSize.height - titleSize.height) / 2);            [image drawInRect:CGRectMake(roundf(frameSize.width / 2 - imageSize.width / 2) +                     _imagePositionAdjustment.horizontal,                     imageStartingY + _imagePositionAdjustment.vertical,                     imageSize.width, imageSize.height)];            CGContextSetFillColorWithColor(context, [titleAttributes[UITextAttributeTextColor] CGColor]);            UIColor *shadowColor = titleAttributes[UITextAttributeTextShadowColor];            if (shadowColor) {        CGContextSetShadowWithColor(context, CGSizeMake(titleShadowOffset.horizontal, titleShadowOffset.vertical),                      1.0, [shadowColor CGColor]);      }            [_title drawInRect:CGRectMake(roundf(frameSize.width / 2 - titleSize.width / 2) +                     _titlePositionAdjustment.horizontal,                     imageStartingY + imageSize.height + _titlePositionAdjustment.vertical,                     titleSize.width, titleSize.height)           withFont:titleAttributes[UITextAttributeFont]         lineBreakMode:NSLineBreakByTruncatingTail];#endif    }  }    CGContextRestoreGState(context);}- (UIImage *)finishedSelectedImage{ return [self selectedImage];}- (UIImage *)finishedUnselectedImage{  return [self unselectedImage];}- (void)setFinishedSelectedImage:(UIImage *)selectedImage withFinishedUnselectedImage:(UIImage *)unselectedImage{  if (selectedImage && (selectedImage != [self selectedImage])) {    [self setSelectedImage:selectedImage];  }    if (unselectedImage && (unselectedImage != [self unselectedImage])) {    [self setUnselectedImage:unselectedImage];  }}- (UIImage *)backgroundSelectedImage {  return [self selectedBackgroundImage];}- (UIImage *)backgroundUnselectedImage {  return [self unselectedBackgroundImage];}- (void)setBackgroundSelectedImage:(UIImage *)selectedImage withUnselectedImage:(UIImage *)unselectedImage {  if (selectedImage && (selectedImage != [self selectedBackgroundImage])) {    [self setSelectedBackgroundImage:selectedImage];  }    if (unselectedImage && (unselectedImage != [self unselectedBackgroundImage])) {    [self setUnselectedBackgroundImage:unselectedImage];  }}@end

FWEffectBarItem.m

- (void)setFinishedSelectedImage:(UIImage *)selectedImage withFinishedUnselectedImage:(UIImage *)unselectedImage方法用来设置FWEffectBarItem的被选中和未选中时的图片

title属性用来设置FWEffectBarItem的文字。

 

  二、UISlider的使用

UIView *subview = [[UIView alloc] initWithFrame:CGRectMake(0, HEIGHT - 115 - 40, WIDTH, 40)];  subview.backgroundColor = [UIColor colorWithRed:0 green:0 blue:0 alpha:0.5];  [self.view addSubview:subview];    self.slider = [[FWSlider alloc] initWithFrame:CGRectZero];
self.slider.minimumValue = -100; self.slider.maximumValue = 100; self.slider.value = 0; self.slider.frame = CGRectMake(WIDTH / 2 - 100, 10, 200, 20); [self.slider addTarget:self action:@selector(updateValue:) forControlEvents:UIControlEventTouchUpInside]; [self.slider addTarget:self action:@selector(updateTipView:) forControlEvents:UIControlEventValueChanged]; [self.slider setThumbImage:[UIImage imageNamed:@"icon_slider_thumb"] forState:UIControlStateNormal]; [subview addSubview:self.slider];

 

setThumbImage用来设置滑块,该slider没有完全实现,当我们滑动的时候,没有显示当前值,有待改善

  

  四、FWBeautyProcessType枚举的定义

typedef NS_ENUM(NSInteger, FWBeautyProcessType){  //智能优化  FWBeautyProcessTypeAutoBeauty,  //编辑  FWBeautyProcessTypeEdit,  //增强  FWBeautyProcessTypeColorList,  //特效  FWBeautyProcessTypeFilter,  //边框  FWBeautyProcessTypeBolder,  //魔幻笔  FWBeautyProcessTypeMagicPen,  //马赛克  FWBeautyProcessTypeMosaic,  //文字  FWBeautyProcessTypeText,  //背景虚化  FWBeautyProcessTypeBlur};

 

该枚举定义了【美化图片】下的所有功能模块,用于识别到底是哪种模块,不同模块相应的界面是不同的,请看下面代码

- (void)setupImageView{  if (self.type == FWBeautyProcessTypeAutoBeauty || self.type == FWBeautyProcessTypeColorList || self.type == FWBeautyProcessTypeEdit)  {    //105 = 设备高 - 关闭按钮高度 - 3段间距:30 - bar高度:55 - 的结果    self.imageView.frame = CGRectMake(0, 0, WIDTH, HEIGHT - 115);  }  self.imageView.contentMode = UIViewContentModeScaleAspectFit;  [self.view addSubview:self.imageView];}//配置单选项卡- (void)setupBar{  self.styleBar = [[FWEffectBar alloc] init];  NSDictionary *autoDict = nil;    if (self.type == FWBeautyProcessTypeAutoBeauty || self.type == FWBeautyProcessTypeColorList)  {    self.styleBar.frame = CGRectMake(0,HEIGHT - 105, WIDTH, 55);        if (self.type == FWBeautyProcessTypeAutoBeauty )      autoDict = [[FWCommonTools getPlistDictionaryForButton] objectForKey:@"AutoBeauty"];    else      autoDict = [[FWCommonTools getPlistDictionaryForButton] objectForKey:@"ColorValue"];      }  else if (self.type == FWBeautyProcessTypeEdit)  {    self.styleBar.frame = CGRectMake(100, HEIGHT - 55, 160, 55);        autoDict = [[FWCommonTools getPlistDictionaryForButton] objectForKey:@"Edit"];      }    NSArray *normalImageArr = [autoDict objectForKey:@"normalImages"];  NSArray *hightlightedImageArr = [autoDict objectForKey:@"HighlightedImages"];  NSArray *textArr = [autoDict objectForKey:@"Texts"];    NSMutableArray *arr = [[NSMutableArray alloc] initWithCapacity:0];  for (int i = 0; i < [textArr count]; i++)  {    FWEffectBarItem *item = [[FWEffectBarItem alloc] initWithFrame:CGRectZero];    [item setFinishedSelectedImage:[UIImage imageNamed:[hightlightedImageArr objectAtIndex:i]] withFinishedUnselectedImage:[UIImage imageNamed:[normalImageArr objectAtIndex:i]] ];    item.title = [textArr objectAtIndex:i];    [arr addObject:item];  }    self.styleBar.items = arr;    self.styleBar.delegate = self;  [self.styleBar setSelectedItem:[self.styleBar.items objectAtIndex:0]];  [self.view addSubview:self.styleBar];  [self effectBar:self.styleBar didSelectItemAtIndex:0];}- (void)setupSliderForColorList{  UIView *subview = [[UIView alloc] initWithFrame:CGRectMake(0, HEIGHT - 115 - 40, WIDTH, 40)];  subview.backgroundColor = [UIColor colorWithRed:0 green:0 blue:0 alpha:0.5];  [self.view addSubview:subview];    self.slider = [[FWSlider alloc] initWithFrame:CGRectZero];  self.slider.minimumValue = -100;  self.slider.maximumValue = 100;  self.slider.value = 0;  self.slider.frame = CGRectMake(WIDTH / 2 - 100, 10, 200, 20);  [self.slider addTarget:self action:@selector(updateValue:) forControlEvents:UIControlEventTouchUpInside];  [self.slider addTarget:self action:@selector(updateTipView:) forControlEvents:UIControlEventValueChanged];  [self.slider setThumbImage:[UIImage imageNamed:@"icon_slider_thumb"] forState:UIControlStateNormal];    [subview addSubview:self.slider];  self.slider.tipView.currentValueLabel.text = [NSString stringWithFormat:@"%f",self.slider.value];}

 

不同页面的方法

- (void)displayAutoBeautyPage{  [self setupImageView];  [self setupBar];}- (void)displayColorListPage{  [self setupImageView];  [self setupBar];  [self setupSliderForColorList];}- (void)displayEditPage{  [self setupImageView];  [self setupBar];  [self setupButtons];}

 

 if ([text isEqualToString:@"智能优化"])  {    FWFunctionViewController *vc = [[FWFunctionViewController alloc] initWithImage:self.image type:FWBeautyProcessTypeAutoBeauty];    [self presentViewController:vc animated:YES completion:^{    }];    [vc displayAutoBeautyPage];  }  else if ([text isEqualToString:@"增强"])  {    FWFunctionViewController *vc = [[FWFunctionViewController alloc] initWithImage:self.image type:FWBeautyProcessTypeColorList];    [self presentViewController:vc animated:YES completion:^{    }];    [vc displayColorListPage];  }  else if ([text isEqualToString:@"编辑"]) {    FWFunctionViewController *vc = [[FWFunctionViewController alloc] initWithImage:self.image type:FWBeautyProcessTypeEdit];    [self presentViewController:vc animated:YES completion:^{    }];    [vc displayEditPage];        //        CGRect frame1 = CGRectMake(87.5, 550, 200, 20);    //        [vc setupSliderWithFrame:frame1];  }e

 

 

  五、功能实现

1.亮度的实现

+ (UIImage *)changeValueForBrightnessFilter:(float)value image:(UIImage *)image;{  GPUImageBrightnessFilter *filter = [[GPUImageBrightnessFilter alloc] init];  filter.brightness = value;  [filter forceProcessingAtSize:image.size];  GPUImagePicture *pic = [[GPUImagePicture alloc] initWithImage:image];  [pic addTarget:filter];  [pic processImage];  [filter useNextFrameForImageCapture];  return [filter imageFromCurrentFramebuffer];}

 

该功能使用了GPUImage库中的GPUImageBrightnessFilter滤镜,具体介绍请参考GPUImage简单滤镜使用(一)

 

2.对比度的实现

GPUImageContrastFilter *filter = [[GPUImageContrastFilter alloc] init];  filter.contrast = value;  [filter forceProcessingAtSize:image.size];  GPUImagePicture *pic = [[GPUImagePicture alloc] initWithImage:image];  [pic addTarget:filter];    [pic processImage];  [filter useNextFrameForImageCapture];  return [filter imageFromCurrentFramebuffer];

该功能使用了GPUImage库中的GPUImageContrastFilter滤镜,具体介绍请参考GPUImage简单滤镜使用(二)

 

3.色温的实现

+ (UIImage *)changeValueForWhiteBalanceFilter:(float)value image:(UIImage *)image{  GPUImageWhiteBalanceFilter *filter = [[GPUImageWhiteBalanceFilter alloc] init];  filter.temperature = value;  filter.tint = 0.0;  [filter forceProcessingAtSize:image.size];  GPUImagePicture *pic = [[GPUImagePicture alloc] initWithImage:image];  [pic addTarget:filter];    [pic processImage];  [filter useNextFrameForImageCapture];  return [filter imageFromCurrentFramebuffer];}

 

该功能使用了GPUImage库中的GPUImageWhiteBalanceFilter滤镜。

 

4.饱和度的实现

+ (UIImage *)changeValueForSaturationFilter:(float)value image:(UIImage *)image;{  GPUImageSaturationFilter *filter = [[GPUImageSaturationFilter alloc] init];  filter.saturation = value;  [filter forceProcessingAtSize:image.size];  GPUImagePicture *pic = [[GPUImagePicture alloc] initWithImage:image];  [pic addTarget:filter];    [pic processImage];  [filter useNextFrameForImageCapture];  return [filter imageFromCurrentFramebuffer];}

 

该功能使用了GPUImage库中的GPUImageSaturationFilter滤镜。

 

5.高光和暗部的实现

+ (UIImage *)changeValueForHightlightFilter:(float)value image:(UIImage *)image;{  GPUImageHighlightShadowFilter *filter = [[GPUImageHighlightShadowFilter alloc] init];  filter.highlights = value;  filter.shadows = 0.0;  [filter forceProcessingAtSize:image.size];  GPUImagePicture *pic = [[GPUImagePicture alloc] initWithImage:image];  [pic addTarget:filter];  [pic processImage];  [filter useNextFrameForImageCapture];  return [filter imageFromCurrentFramebuffer];}

 

+ (UIImage *)changeValueForLowlightFilter:(float)value image:(UIImage *)image{  GPUImageHighlightShadowFilter *filter = [[GPUImageHighlightShadowFilter alloc] init];  filter.highlights = 1.0;  filter.shadows = value;  [filter forceProcessingAtSize:image.size];  GPUImagePicture *pic = [[GPUImagePicture alloc] initWithImage:image];  [pic addTarget:filter];  [pic processImage];  [filter useNextFrameForImageCapture];  return [filter imageFromCurrentFramebuffer];}

 

该功能使用了GPUImage库中的GPUImageHighlightShadowFilter滤镜。

 

6.智能补光的实现

+ (UIImage *)changeValueForExposureFilter:(float)value image:(UIImage *)image{  GPUImageExposureFilter *filter = [[GPUImageExposureFilter alloc] init];  filter.exposure = value;  [filter forceProcessingAtSize:image.size];  GPUImagePicture *pic = [[GPUImagePicture alloc] initWithImage:image];  [pic addTarget:filter];    [pic processImage];  [filter useNextFrameForImageCapture];  return [filter imageFromCurrentFramebuffer];}

 

该功能使用了GPUImage库中的GPUImageExposureFilter滤镜。

 

  我将会在以后的时间里添加几篇介绍GPUImage库中的剩余滤镜,慢慢来学习opengl es.加油,我的宝贝~上下眼皮开始打架了,睡觉喽!咦,最后附几张效果图吧

美图秀秀美化图片之【增强】模块界面与功能设计    美图秀秀美化图片之【增强】模块界面与功能设计    美图秀秀美化图片之【增强】模块界面与功能设计

          原图                            亮度较暗                      对比度较高

美图秀秀美化图片之【增强】模块界面与功能设计  美图秀秀美化图片之【增强】模块界面与功能设计  美图秀秀美化图片之【增强】模块界面与功能设计

            色温较冷                        饱和度较高                  高光

    

美图秀秀美化图片之【增强】模块界面与功能设计

        智能补光

 

 

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原标题:美图秀秀美化图片之【增强】模块界面与功能设计

关键词:图片

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