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DownloadProvider源码解析——与Volley对比

1.AndroidHttpClient的创建

DownloadManager:

在DownloadThread的run方法里

public void run() {    Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);    //从DownloadInfo转化成State    State state = new State(mInfo);    AndroidHttpClient client = null;    PowerManager.WakeLock wakeLock = null;    int finalStatus = Downloads.STATUS_UNKNOWN_ERROR;    try {      //阻止后台休眠      PowerManager pm = (PowerManager) mContext.getSystemService(Context.POWER_SERVICE);      wakeLock = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, Constants.TAG);      wakeLock.acquire();      if (Constants.LOGV) {        Log.v(Constants.TAG, "initiating download for " + mInfo.mUri);      }      client = AndroidHttpClient.newInstance(userAgent(), mContext);

userAgent方法,如果DownloadInfo中有设置ua就用设置了的UA,没有就用默认的"AndroidDownloadManager“

/**   * Returns the user agent provided by the initiating app, or use the default one   */  private String userAgent() {    String userAgent = mInfo.mUserAgent;    if (userAgent != null) {    }    if (userAgent == null) {      userAgent = Constants.DEFAULT_USER_AGENT;    }    return userAgent;  }

Volley:

Volley中的HttpClient创建是在请求线程发出前,如果获取包名异常则使用"volley/0"作为ua,如果SDK版本大于9就用HttpUrlStack

String userAgent = "volley/0";    try {      String packageName = context.getPackageName();      PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0);      userAgent = packageName + "/" + info.versionCode;    } catch (NameNotFoundException e) {    }    if (stack == null) {      if (Build.VERSION.SDK_INT >= 9) {        stack = new HurlStack();      } else {        // Prior to Gingerbread, HttpUrlConnection was unreliable.        // See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html        stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent));      }     }

Volley是根据SDK版本区分,2.3之后用Hurl之前就用AndroidHttpClient,Hurl在后面的版本支持gzip和请求缓存。

 

2.performRequest执行请求

由于DownloadManager是用HttpClient和HttpGet来执行请求的,所以获取到一个HttpResponse,然后得到一个输入流,然后把流读出来写入到一个文件。

DM:

DownloadThread中run方法,executeDownload执行下载

boolean finished = false;      while (!finished) {        Log.i(Constants.TAG, "Initiating request for download " + mInfo.mId);        HttpGet request = new HttpGet(state.mRequestUri);        try {          //执行下载          executeDownload(state, client, request);          finished = true;        } catch (RetryDownload exc) {          // fall through        } finally {          request.abort();          request = null;        }      }

请求过程,设置目标文件,添加请求头(断点续传),检查网络,发送请求,处理异常Http状态码,获取输入流转移数据到目标文件。

setupDestinationFile(state, innerState);    addRequestHeaders(innerState, request);    // check just before sending the request to avoid using an invalid    // connection at all    checkConnectivity(state);//发起请求检查连接    //发送请求获取Response    HttpResponse response = sendRequest(state, client, request);    handleExceptionalStatus(state, innerState, response);    if (Constants.LOGV) {      Log.v(Constants.TAG, "received response for " + mInfo.mUri);    }    processResponseHeaders(state, innerState, response);    //从获取输入流    InputStream entityStream = openResponseEntity(state, response);    //数据读取    transferData(state, innerState, data, entityStream);

Volley:

NetworkDispatch中run方法,请求队列取出一个请求,检查是否需要取消,设置标签,发送请求,获取网络响应,转化为Responces,分发结果

public void run() {
    //这里和dm中一样,线程设置为Backgound优先级 Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); Request<?> request; while (true) { try { // Take a request from the queue.队列中取出一个请求 request = mQueue.take(); } catch (InterruptedException e) { // We may have been interrupted because it was time to quit. if (mQuit) { return; } continue; } try { request.addMarker("network-queue-take"); // If the request was cancelled already, do not perform the // network request.检查是否需要取消 if (request.isCanceled()) { request.finish("network-discard-cancelled"); continue; } addTrafficStatsTag(request); // Perform the network request.执行网络请求 NetworkResponse networkResponse = mNetwork.performRequest(request); request.addMarker("network-http-complete"); // If the server returned 304 AND we delivered a response already, // we're done -- don't deliver a second identical response. if (networkResponse.notModified && request.hasHadResponseDelivered()) { request.finish("not-modified"); continue; } // Parse the response here on the worker thread.解析网络响应 Response<?> response = request.parseNetworkResponse(networkResponse); request.addMarker("network-parse-complete"); // Write to cache if applicable. // TODO: Only update cache metadata instead of entire record for 304s. if (request.shouldCache() && response.cacheEntry != null) { mCache.put(request.getCacheKey(), response.cacheEntry); request.addMarker("network-cache-written"); } // Post the response back. request.markDelivered(); mDelivery.postResponse(request, response);//分发响应结果 } catch (VolleyError volleyError) { parseAndDeliverNetworkError(request, volleyError); } catch (Exception e) { VolleyLog.e(e, "Unhandled exception %s", e.toString()); mDelivery.postError(request, new VolleyError(e)); } } }

真正的网络请求过程在这个BasicNetwork的performRequest方法,最终返回一个含响应状态码和转成byte数组的结果对象

// Gather headers.获取HTTP头部        Map<String, String> headers = new HashMap<String, String>();        addCacheHeaders(headers, request.getCacheEntry());        httpResponse = mHttpStack.performRequest(request, headers);        StatusLine statusLine = httpResponse.getStatusLine();        int statusCode = statusLine.getStatusCode();        responseHeaders = convertHeaders(httpResponse.getAllHeaders());        // Handle cache validation.处理缓存校验        if (statusCode == HttpStatus.SC_NOT_MODIFIED) {          return new NetworkResponse(HttpStatus.SC_NOT_MODIFIED,              request.getCacheEntry() == null ? null : request.getCacheEntry().data,              responseHeaders, true);        }        // Some responses such as 204s do not have content. We must check.        if (httpResponse.getEntity() != null) {//把HttpEntity转换成byte数组         responseContents = entityToBytes(httpResponse.getEntity());        } else {         // Add 0 byte response as a way of honestly representing a         // no-content request.         responseContents = new byte[0];        }        // if the request is slow, log it.        long requestLifetime = SystemClock.elapsedRealtime() - requestStart;        logSlowRequests(requestLifetime, request, responseContents, statusLine);        if (statusCode < 200 || statusCode > 299) {          throw new IOException();        }
          //返回一个带状态码和byte数组和响应头部的NetworkResponse对象
          returnnew NetworkResponse(statusCode, responseContents, responseHeaders, false);

错了,上面还只是个代理,真正执行请求的还是HttpClient和HttpUrlConnection

先来看HttpClient的:

public HttpResponse performRequest(Request<?> request, Map<String, String> additionalHeaders)      throws IOException, AuthFailureError {    HttpUriRequest httpRequest = createHttpRequest(request, additionalHeaders);    addHeaders(httpRequest, additionalHeaders);    addHeaders(httpRequest, request.getHeaders());    onPrepareRequest(httpRequest);    HttpParams httpParams = httpRequest.getParams();    int timeoutMs = request.getTimeoutMs();    // TODO: Reevaluate this connection timeout based on more wide-scale    // data collection and possibly different for wifi vs. 3G.    HttpConnectionParams.setConnectionTimeout(httpParams, 5000);    HttpConnectionParams.setSoTimeout(httpParams, timeoutMs);    return mClient.execute(httpRequest);  }

这个过程其实还是很简单,首先转换头部,然后把Volley中Request转换成Apache的HttpUriRequest,然后调用HttpClient.ececute(HttpUriRequest)方法得到一个HttpResponse

再来看他是怎么把Volley的Request转换成Apache的HttpUriRequest

static HttpUriRequest createHttpRequest(Request<?> request,      Map<String, String> additionalHeaders) throws AuthFailureError {    switch (request.getMethod()) {      case Method.GET://GET不需要设置参数        return new HttpGet(request.getUrl());      case Method.POST: {        HttpPost postRequest = new HttpPost(request.getUrl());        postRequest.addHeader(HEADER_CONTENT_TYPE, request.getBodyContentType());        setEntityIfNonEmptyBody(postRequest, request);        return postRequest;      }          }

然后设置Entity,Volley内request.getBody()方法返回一个byte数组,把这个数组包装成一个HttpEntity然后就用HttpRequest.setEntity方法设置进去

private static void setEntityIfNonEmptyBody(HttpEntityEnclosingRequestBase httpRequest,      Request<?> request) throws AuthFailureError {    byte[] body = request.getBody();    if (body != null) {      HttpEntity entity = new ByteArrayEntity(body);      httpRequest.setEntity(entity);    }  }

上面都是HttpClient的实现方法,再来看HttpUrlConnection的实现

HurlStack的performRequest方法

String url = request.getUrl();    HashMap<String, String> map = new HashMap<String, String>();    map.putAll(request.getHeaders());    map.putAll(additionalHeaders);    if (mUrlRewriter != null) {      String rewritten = mUrlRewriter.rewriteUrl(url);      if (rewritten == null) {        throw new IOException("URL blocked by rewriter: " + url);      }      url = rewritten;    }
    //构建Url URL parsedUrl = new URL(url);
    //打开连接 HttpURLConnection connection = openConnection(parsedUrl, request); for (String headerName : map.keySet()) { connection.addRequestProperty(headerName, map.get(headerName)); }
    //设置请求方法,Get或Post setConnectionParametersForRequest(connection, request); // Initialize HttpResponse with data from the HttpURLConnection. ProtocolVersion protocolVersion = new ProtocolVersion("HTTP", 1, 1); int responseCode = connection.getResponseCode(); if (responseCode == -1) { // -1 is returned by getResponseCode() if the response code could not be retrieved. // Signal to the caller that something was wrong with the connection. throw new IOException("Could not retrieve response code from HttpUrlConnection."); }
    //状态码 StatusLine responseStatus = new BasicStatusLine(protocolVersion, connection.getResponseCode(), connection.getResponseMessage()); BasicHttpResponse response = new BasicHttpResponse(responseStatus);
    //实体内容 response.setEntity(entityFromConnection(connection)); for (Entry<String, List<String>> header : connection.getHeaderFields().entrySet()) { if (header.getKey() != null) { Header h = new BasicHeader(header.getKey(), header.getValue().get(0)); response.addHeader(h); } } return response;

打开连接的实现方法:

private HttpURLConnection openConnection(URL url, Request<?> request) throws IOException {    HttpURLConnection connection = createConnection(url);    int timeoutMs = request.getTimeoutMs();    connection.setConnectTimeout(timeoutMs);    connection.setReadTimeout(timeoutMs);    connection.setUseCaches(false);    connection.setDoInput(true);    // use caller-provided custom SslSocketFactory, if any, for HTTPS    if ("https".equals(url.getProtocol()) && mSslSocketFactory != null) {      ((HttpsURLConnection)connection).setSSLSocketFactory(mSslSocketFactory);    }    return connection;  }

protected HttpURLConnection createConnection(URL url) throws IOException {    return (HttpURLConnection) url.openConnection();  }

Hurl中把获取出来的输入流转换成HttpEntity,setContent(InputStream),可以看出来Hurl还是转换成Apache的标准

 

3.IO流数据转移

要实现进度监听也只能在这一步去实现

dm的数据转移在DownloadThread的transferData方法,innerState.mBytesSoFar就是当前进度,onProgress(long progress)把当前进度通知出去

private void transferData(State state, InnerState innerState, byte[] data,InputStream entityStream) throws StopRequest {for (;;) {//读取Responseint bytesRead = readFromResponse(state, innerState, data, entityStream);if (bytesRead == -1) { // success, end of stream already reached//读完了去处理handleEndOfStream(state, innerState);return;}state.mGotData = true;//把byte数组写到目标文件writeDataToDestination(state, data, bytesRead);innerState.mBytesSoFar += bytesRead;reportProgress(state, innerState);//报告下载进度if (Constants.LOGVV) {Log.v(Constants.TAG, "downloaded " + innerState.mBytesSoFar + " for " + mInfo.mUri);}checkPausedOrCanceled(state);}}

Volley则是把输入流读到一个byte数组池,只要存在读流的地方就可以射出进度

/** Reads the contents of HttpEntity into a byte[]. */private byte[] entityToBytes(HttpEntity entity) throws IOException, ServerError {PoolingByteArrayOutputStream bytes =new PoolingByteArrayOutputStream(mPool, (int) entity.getContentLength());byte[] buffer = null;try {InputStream in = entity.getContent();if (in == null) {throw new ServerError();}buffer = mPool.getBuf(1024);int count;while ((count = in.read(buffer)) != -1) {bytes.write(buffer, 0, count);}return bytes.toByteArray();} finally {try {// Close the InputStream and release the resources by "consuming the content".entity.consumeContent();} catch (IOException e) {// This can happen if there was an exception above that left the entity in// an invalid state.VolleyLog.v("Error occured when calling consumingContent");}mPool.returnBuf(buffer);bytes.close();}}

dm从输入流读出来写进FileOutputStream,volley是读到ByteArrayOutputStream,HttpUrlConnection只能得到一个输入流,HttpClient能获取一个HttpEntity,然后可以通过Apache的工具直接转换成要的类型,当然HttpEntity也可以直接获得一个输入流,输入流也可以转成一个HttpEntity,如果用Apache的工具去读的话可能不符合自己想要的效果,还是要自己去继承扩展或者直接读取输入流转换成自己想要的类型。

 




原标题:DownloadProvider源码解析——与Volley对比

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